**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Resonate Mastery

There are three categories in the resonate mastery which scale based on how many points you have in the mastery?

The percentage of chance to weaken the opponent is 16% with 1 point in the mastery. 16% is not a scalable number (not in green) if you add another point in the mastery. However, as you look at putting 2 or 3 points in the mastery, the chance goes up.

Similar issue, the length of time for the attack to be weakened is 7 seconds with 1 point. This shows it will increase in duration with additional point(s). However having 1, 2, 3 or three points all show 7 seconds.

Can anyone provide some insight on this?

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