xNig wrote: ยป Starburst used to be hard to handle because we were using 4/40s and 5/50s to handle the degen. Now with R4s and R5s, the degen is really really negligible. Bane can be countered with skill and adjusting your fighting style to fit the timer. It's only hurts when you slip up. Isn't that what the community has been asking for? More "skill" based fights instead of unavoidable damage like Cold Snap? Buffet on 24 isn't too hard to handle now. There are so many counters now, AA Void Gully and to a certain extend, Blade. Which node amongst all those you've listed makes them go unstoppable and unblockable? If you're talking about Killmonger then it's the same thing, adjusting your playstyle, which requires skill.