**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Invade node not working dungeon 6

Speeds80Speeds80 Posts: 2,008 ★★★★
Invade clearly says both champs get block penetration, but it’s not working, i was punching block on two different champs today for 1-2% damage and they were hitting my block for 30% damage, also one of those fights rdi2dbr5kh2s.png
I was fighting a night crawler with sw, and put him in swashbuckling and he just kept evading over and over again, Iphone se latest iOS wifi connection
Tbh the rest of the games working pretty well. but many of the classic bugs seem to be rampant In Dungeons, champs star g alive on 1% health for multiple hits, hits connecting after I’ve evaded and am already far away from the defender then my graphic somehow shows me getting hit and I take damage

Comments

  • Patchie93Patchie93 Posts: 1,898 ★★★★
    My favourite is when slumber doesn't power lock
  • Speeds80Speeds80 Posts: 2,008 ★★★★
    That happened to me yesterday too, but it was taskmaster so not sure if ability reduction maybe a factor?
  • Speeds80Speeds80 Posts: 2,008 ★★★★
    I also think the extra damage intercept node maybe reversed, they seem to take less damage when intercepted but massive damage when you attack them normally
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