GP Ability accuracy not working

I was fighting ant man in 5.2.4 (massochism) and I had a 116 hit combo and he still triggered glancing and regen from the node. Yes GP is duped. Is it not supposed to be +2% flat per combo hit? Does it not inflict AAR on nodes, because it’s worked on Arc overload 2.0 before...
The only explanation I’m thinking of now is for some buggy reason glancing hits don’t register on the AAR combo count which seems to be separate from the actual combo count.
The weirdest thing that happened in that fight was all my bleed incinerate and armor breaks didn’t get taken away but all of my stuns and must of my enervates triggered it.
For kabam, I’m using an iPhone 6s most recent iOS
The only explanation I’m thinking of now is for some buggy reason glancing hits don’t register on the AAR combo count which seems to be separate from the actual combo count.
The weirdest thing that happened in that fight was all my bleed incinerate and armor breaks didn’t get taken away but all of my stuns and must of my enervates triggered it.
For kabam, I’m using an iPhone 6s most recent iOS
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Comments
English please?
Antman’s sig reduces offensive ability accuracy by 100% which negates your ability accuracy reduction. That means he can still glance like normal even if you’re attempting to reduce his ability accuracy. They cancel out essentially.
So I need to get 50 non-glancing hits...oof
I suppose that applies to SL as well...but if it’s based on combo count, what does it matter if there was AAR?
Kabam is this intended or a little error?
Ant man does NOT always glance and obviously SOME AAR is being applied because my bleeds and incinerate didn’t trigger it
Hence the fact that I am in Act 5 I know how old simple champs work
No that’s now how it works. You can get 1000 non glancing hits if you want to but it won’t change anything. He will still be able to glance because his ability accuracy reduction counters your own. Not a bug, it’s supposed to work that way.
Would REALLY appreciate a mod clarifying. Both for the node and for glancing, because a 60% chance to glance a hit means non-glancing hits should decrease that percentage....
Masochism floats between being a defensive or offensive ability based on the actions taken; if you are attacking Masochism is a defensive ability but if you are defending (parrying/blocking) then it counts as an offensive ability for debuffs applied.
It’s confusing so I'm not sure that is an adequate explaination of what you are experiencing.
Are you saying a glancing hit “resets” the combo count or just slows it?
On a separate note, who is a good AM counter? Would Karnak be good? Thx