MCOC revamp - want to know general public opinion

XXXXXXXX Member Posts: 4
Hi all,

It feels like the game has become unnecessarily complex - different catalysts, different currencies (units, gold, loyalty, glory....), ISOs, stones, etc, etc. Wouldn't simplifying the game help to attract more users (especially as game seems to be losing players..)?

One aspect I think needs more attention is characters - as more 5* characters come through, ones with lower stars become less interesting (2* are already kind of useless...).

I wonder if a change of mechanism can help - something like Clash Royale system where you just rank up as you get more of the characters (and each level require more dupes to rank up). You can tier characters by common, rare, epic, legendary etc. It will also help by reducing number of characters you scroll through.

Of course, this requires some changes to game modes as you will focus on more advanced content as you level up. But I think that will be a good thing as the game has too many things going on for energy available anyway...

This also requires the game to effectively re-start, but again, think that is a good thing in this current state. Kabam can compensate ppl on the new changes, based on their levels today.

Would be really good to get other ppl's opinion!

Comments

  • 420down420down Member Posts: 170
    Complexity isn't the issue. Basic game play is. Kabam could use some lessons from Nintendo. They have lost sight of the fun factor.
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