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Confusing difference in Cap IW sp2 damage

Icecold2099Icecold2099 Posts: 577 ★★★
Fury with 4 kenetic charges, 3x Petrified, 3x weakness, 3x armor break, CRITICAL HIT
5,781 damage
Vs Magneto in master assignment
iup4bhzow62y.png

Fuey with 4 kenetic charges, 1x Petrified, 2x Weakness, 2x Armor break NO crit
11,554 damage
Vs Deadpool in master assignment
9hcg09tok43l.png

Neither have extra nodes. They were back to back fights. Magneto first then deadpool.

Why does the crit vs magneto do half the damage as the non crit vs deadpool when it had stronger fury and more debuffs??

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    taojay1taojay1 Posts: 1,062 ★★★
    Looks like someone forgot about refraction
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    V1PER1987V1PER1987 Posts: 3,474 ★★★★★
    Yep what he said. Mag sig ability is basically safeguard and you can only do so much damage to him in one hit.
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    Rogue42Rogue42 Posts: 1,006 ★★★
    Yeah, sorry, more of a damage cap than damage reduction.
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    Patchie93Patchie93 Posts: 1,898 ★★★★
    2qkcvs3vsa14.png
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    Rogue42Rogue42 Posts: 1,006 ★★★
    So, doing the math with that 17.58% as the number, that crit should have hit for 33k.
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    Patchie93Patchie93 Posts: 1,898 ★★★★
    Well remember that's just my personal one where it's only 52 Sig lvl not sure the Sig lvl of the one in master quest but you can't really tell. Since it says he can only lose 17.58% of his health. You could've done an extra 500 damage or an extra 50,000 damage.
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    Rogue42Rogue42 Posts: 1,006 ★★★
    Yeah, you’re right. The cap on damage Is on the defensive side, not offensive. Should have said that with the 17% example that the crit could have hit for that damage, not should have.
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    Icecold2099Icecold2099 Posts: 577 ★★★
    Ahhh okay . Thanks for the info. That makes sense now.
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