Trinity Synergy is better or only blade and sparky synergy
Antony687
Member Posts: 87 ★
Guy's with Trinity synergy I fought magic using my blade in aw.
I had danger sense active all the fight,but magics limbo activated when she filled her second bar of power.
I use blade ,medusa and sparky in aq as a team,no ghostrider synergy,fought magic even the last day of the aq she dont trigger limbo aginst my blade not even once.
So is the trinity synergy nerfed or its a bug
Or is it working as intended?
I had danger sense active all the fight,but magics limbo activated when she filled her second bar of power.
I use blade ,medusa and sparky in aq as a team,no ghostrider synergy,fought magic even the last day of the aq she dont trigger limbo aginst my blade not even once.
So is the trinity synergy nerfed or its a bug
Or is it working as intended?
Trinity Synergy is better or only blade and sparky synergy 23 votes
2
Comments
"The Trinity", as it's called, consists of Blade, Stark Enhanced Spider-man, and Ghost Rider. If you didn't have Ghost Rider, you didn't have "The Trinity".
In this specific case, Ghost Rider would be redundant as Magik is a naturally dimensional champ and thus triggers Danger Sense in Blade. So your question isn't about "The Trinity", rather it's about Danger Sense and possibly the Stark Spidey synergy which increases it to 58% ability accuracy reduction.
Magik at 2 bars of power is more likely to trigger Limbo than Magik at 1 bar of power. To reduce your risk, bait the L1 and don't push her to an L2.
Magik's probability of triggering Limbo increases as her signature level increases.
Enemies in AQ tend to have a reasonably low signature level.
It's entirely likely that the Magik you faced in AW had a high signature level.
Danger Sense can stop damage from Limbo, stop regeneration from Limbo, or stop Limbo from triggering altogether. So even if you see it trigger, it may not be fully functional.
From experience using Blade in AQ, AW, and LOL with the Stark Spidey synergy against Magik, Danger Sense appears to be working correctly.
You seem to forget that the max ability reduction you can get with danger sense is 58% so ~half the time they would still proc their abilities