**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Well, I'm to be clear no game developer but let's imagine the smallest fix I can think of right now: Magneto's chance to bleed gets a flat increase in chance of +20 percentage points. I imagine it wouldn't be difficult in terms of coding (it simply changing a figure) nor in terms of testing (it won't break the game). But it would fix a problem of a champion desperately needing a buff. Would that be small enough of a fix to consider?
Thanks for the clarification.
I was wondering my efforts so far were all in vain. Good to know the developers do look at the forums. But if they implement it, it might be good to mention that when it is released. This is very motivating to players and they will do a lot more work to make better suggestions. Maybe make the habit to implement a player suggestion every few months.
I hope Kabam writes and releases a masterplan about a part of the game and what they are planning with it. However, most plans fail in the executive phase or aren't properly evaluated and updated. A plan is a living document, but one that requires inputs from all Game Teams and players alike.
The problem is, they first have to give half a damn about their player-base's opinions, and they only care about our wallets.
SO STOP SPENDING UNTIL THEY GET THE HINT.
They didn't just look at those with both unlocked. I had Dex but not MD and I was in it. When you entered Beta, both were Maxed anyway. They gathered a range of feedback from random Players, and it's just as important to hear from people with Dex as it is people with MD, IMO. Otherwise, your sample size is potentially biased towards those with MD.