Offensively, Hyp is more practical, imo. incinerate, armor break, stun, power gain, regeneration.Fury( potentially unlimited stacks).
Once you get to cosmic overcharge, its game over, short, quick, easy fights.
Medusa. armor break - shatter, stun, bleed, auto block,Fury(3 stacks max). good for defense, sentinel killer if you must.
no synergies considered.
I have both 5* R4, hyp for offense, Medusa for defense. Depends on where you use them i guess.
Comments
Once you get to cosmic overcharge, its game over, short, quick, easy fights.
Medusa. armor break - shatter, stun, bleed, auto block,Fury(3 stacks max). good for defense, sentinel killer if you must.
no synergies considered.
I have both 5* R4, hyp for offense, Medusa for defense. Depends on where you use them i guess.
- hyp - no increased buff duration.
i'd go w/ hyp, unduped as well