Need to clear about some mastery option
Willpower: for every new type effect regen 0.5% health - Base health or Total health (mastery, health boost, node boost, synergy)?
Glass canon: increase attack by 2.4%, but reduce health by 2.4% - Base or Total?
Recoil: increase special attack damage by 15% but 5% health sacrificed for each activation - base health of total health?
Liquid courage: increases attack by 10% but reduce 0.6% health per second - base or total?
Double edge: increases attack by 10% but reduce 10% health over 8sec. - Base or total?
Cause as i heard All regen abilitied are now based on Base units, but no clear idea on reduction. Moreover regen ability is something which a hero got in his ability chart. But is mastery regen setup will also count as hero ability?