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Legal defense synergy

When utilizing Legal Defense through shehulk and DD, does it add +15% to the current ×% (e.g. hulk has 85% chance +15% = 100%)?

Comments

  • Lo4eathLo4eath Posts: 309
    nope, you still have a 85% chance to stun and then a separate 15% chance to stun
  • Bonzai820Bonzai820 Posts: 35
    How is that different from hulk + BW synergy?
    The BW synergy reads "All champions gain a 25% chance to stun with each special attack"
    Whereas shehulk reads "all champions gain +15% stun chance".
    If that is the case then when do they gain this stun chance? With each hit? Or during specials?
  • Bonzai820Bonzai820 Posts: 35
    "+15%" implies that it is added to something.
  • AppleisgodAppleisgod Posts: 1,420 ★★★★
    Bonzai820 wrote: »
    "+15%" implies that it is added to something.

    It's not a separate chance but you do have to multiply like this 0.85 × 1.15 so it becomes 97.75% chance to stun
  • Lo4eathLo4eath Posts: 309
    It was discussed about a week ago, the chances do not stack, but rather they are their own counters. Or at least that's what was said.
  • Bonzai820Bonzai820 Posts: 35
    Are you sure? Does that mean +15% and +12% would be 85% × 1.27%? Bc a sp2 didn't trigger after a sp1
  • Bonzai820Bonzai820 Posts: 35
    If they are separate chances then they need to be relabeled in the synergies.
  • Lo4eathLo4eath Posts: 309
    Yes, from what I read it was: You have X% to stun from the character's own abilities, and then you have Y% chance to stun from synergies.
  • AppleisgodAppleisgod Posts: 1,420 ★★★★
    Lo4eath wrote: »
    Yes, from what I read it was: You have X% to stun from the character's own abilities, and then you have Y% chance to stun from synergies.

    That's only the bw and hulk synergy dude
  • Jay_IberoJay_Ibero Posts: 265
    Lo4eath wrote: »
    Yes, from what I read it was: You have X% to stun from the character's own abilities, and then you have Y% chance to stun from synergies.

    That is specifically the BW synergy which adds its own stun chance to all specials separate from existing stun chance. The She Hulk synergy increases existing stun chance. So if you have a team of Hulk, She Hulk, Black Widow, and Daredevil, then all specials have their existing stun chance increased by 15 percent and have a separate stun chance of 25% which also gets increased by 15%.

    So for example Hulk Specials would have base 85%*1.15 plus a separate 25%*1.15. The effective combined stun chance would then be about 98.4%, so pretty darn reliable..
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    edited June 2017
    Appleisgod wrote: »
    Bonzai820 wrote: »
    "+15%" implies that it is added to something.

    It's not a separate chance but you do have to multiply like this 0.85 × 1.15 so it becomes 97.75% chance to stun
    This.
    Legal Defense is an increase to stun chance (+15% stun chance) unlike Avengers (gives a 25% chance to stun on specials).
    Bonzai820 wrote: »
    Are you sure? Does that mean +15% and +12% would be 85% × 1.27%? Bc a sp2 didn't trigger after a sp1
    If you have 85% * 1.27 chance then it could be a bug if ability accuracy was not diminished by other means.

  • RapRap Posts: 3,194 ★★★★
    Except that anymore the new champs just wont be stunned!
  • Hulk_77Hulk_77 Posts: 782 ★★★
    Legal Defense is kinda pointless when there is the Quake/Hawkeye synergy out there which increases stun chance by 15% while also increasing any and all ability chances by 15%
  • Bonzai820Bonzai820 Posts: 35
    There were no nodes or enhancements to reduce stun
  • Bonzai820Bonzai820 Posts: 35
    Does quake/Hawkeye synergy affect stun chance?
  • Hulk_77Hulk_77 Posts: 782 ★★★
    Bonzai820 wrote: »
    Does quake/Hawkeye synergy affect stun chance?

    Yes. It increases the existing chance a hero has to stun by 15%. Essentially multiplies it by 1.15.

    Does the same for anything that is chance based (perk a regen, fury, bleed, poison, veil of fortune, nullify, evade, etc). Probably the best synergy in the game imo

  • Bonzai820Bonzai820 Posts: 35
    Damn, I was trying to get Thor sp1 to 100%
  • Bonzai820Bonzai820 Posts: 35
    Is there any way to take Thor's sp1 to 100% stun chance?
  • RapRap Posts: 3,194 ★★★★
    Don't worry about Thor's stun worry about his critical! Stun isn't as useful as it once was...
  • Bonzai820Bonzai820 Posts: 35
    I'm trying to get a stun lock using thor
  • xNigxNig Posts: 7,248 ★★★★★
    Lol. You guys are getting it wrong.

    Stun chance +% is a multiplier effect.

    And no, by multiplier effect it doesn't mean 85% chance to stun x 1.15 or 1.25 or whatever the multiplier is.

    It works on the remaining stun chance. Is, if you have 85% chance to stun initially, the remaining 15% is considered into the equation of an addition 25% chance to stun.

    So what you get is 15% x 25% + 85% = 88.75% chance to stun.

    This is because the 25% chance to stun from synergy is a separate multiplier, which explains why you can get 2 stuns on the same opponent at one time.
  • Bonzai820Bonzai820 Posts: 35
    I don't think that is right. Where are you getting 25%?
  • Bonzai820Bonzai820 Posts: 35
    Let's put it this way, if thor's sp1 has a 70% chance to stun and 4* shehulk + DD gives +15% stun chance what is the resulting stun chance?
  • winterthurwinterthur Posts: 7,756 ★★★★★
    Bonzai820 wrote: »
    Let's put it this way, if thor's sp1 has a 70% chance to stun and 4* shehulk + DD gives +15% stun chance what is the resulting stun chance?

    Is it (30% * 15%) + 70% = 74.5%?

  • xNigxNig Posts: 7,248 ★★★★★
    winterthur wrote: »
    Bonzai820 wrote: »
    Let's put it this way, if thor's sp1 has a 70% chance to stun and 4* shehulk + DD gives +15% stun chance what is the resulting stun chance?

    Is it (30% * 15%) + 70% = 74.5%?


    Yup that is right.
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