Idea for AQ

I really enjoy the nodes of map 6, much more so than those of map5. There is the obvious drawback in map6 of the pure start cost of the map which makes it hard to do weekly for some with the required resources.

I would like to see an iteration of map6 with a more map 5 layout and cost and a lesser overall difficulty than map6 because for less start cost the rewards will obviously be lesser. But the different node buffs and having to change fighting style for different opponents makes it more exciting.
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