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Should 5* crystals cost less shards, about 5,000, since the general pool is massive now?

Since Kabam has been on this kick of more rapid summoner advancement we have seen some reasonable action such as higher number of champs, 6* champs, more alpha cats, and more accessible class cats. Why don’t 5* champs cost less since the pool is close to the same size as the 4* pool?

Should 5* crystals cost less shards, about 5,000, since the general pool is massive now? 27 votes

Yes
59% 16 votes
No
40% 11 votes

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    PyrocixPyrocix Posts: 76
    PHC=500 shards
    3* crystals,=500 shards
    4* crystals=1000 shards
    5* crystals=5000 shards
    6* crystals=10000 shards

    This format makes sense based on the current meta, the amount of 4* and 5* champs in the crystals making it so incredibly hard to awaken a champ let alone get a good champ. Any champ under a 5* after uncollected is basically rendered "Arena Champ" so they are nothing more than a stepping stone to another 5*. Why does a useless 2* phc cost sooooo much? It's time to change the values to match the current meta. Or make a separate number setup like I listed above that takes over the second you become uncollected.
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    BmanBman Posts: 223
    They really should have done that 1yr ago. It’s still 100 units for 1 PHC, 400 for 1 3*, and a ridiculous 2,500 for 1 4*. That’s the exact same that it cost almost 4yrs ago when the game 1st came out?!?
    They also haven’t raised the Lvl Cap in 2.5yrs, which also makes absolutely no sense either!
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