Ways to make XP useful for lvl 60 players
Mathking13
Member Posts: 988 ★★★
Okay so we know that, once you get to level 60, you stop getting EXP. EXP boosters become useless and you don't get any more rewards from accruing EXP. So how about we fix that?
Note: These things only become available after you get to level 60. Also, I'm not level 60 yet so keep that in mind.
Every 'X' XP, you get one or more of the following (probs would have to be either consistent or on a cycle)
- Units
- Gold/Battlechips/Loyalty
- Special crystals. Probs would have to include a special champ that's only available there, though. Would include late-game rankup materials, high-tier ISO8, and 4-6* shards. Oh yeah and probs also chances at the normal materials mentioned above. Oh yeah and how about the rewards are greater when you have a higher total Hero Rating (that's the one that tells you the rating of all your champs combined)
If you guys have any ideas, feel free to comment with them. I'm seriously interested in seeing other peoples' thoughts.
Note: These things only become available after you get to level 60. Also, I'm not level 60 yet so keep that in mind.
Every 'X' XP, you get one or more of the following (probs would have to be either consistent or on a cycle)
- Units
- Gold/Battlechips/Loyalty
- Special crystals. Probs would have to include a special champ that's only available there, though. Would include late-game rankup materials, high-tier ISO8, and 4-6* shards. Oh yeah and probs also chances at the normal materials mentioned above. Oh yeah and how about the rewards are greater when you have a higher total Hero Rating (that's the one that tells you the rating of all your champs combined)
If you guys have any ideas, feel free to comment with them. I'm seriously interested in seeing other peoples' thoughts.
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