Make the DR Values Easier and FASTER to determine.

I've always been frustrated when I'm reading a champ's abilities and come across something like "increases critical damage by 1333.33 max stacks:5." Now I'm left with having to do math do figure out of how what that actually equates to in a percentage and how much it will scale down each time. These values just don't provide enough quick and easy to understand info, in my opinion.
My suggestion would be to provide something like a small button next to these values that show you an approximation of what they would be in percentage and show how much diminishing return effects them per each one stacked. This is much like what is already used in the champ attributes window.

Comments

  • Kobster84Kobster84 Member Posts: 2,898 ★★★★★
    I've always been frustrated when I'm reading a champ's abilities and come across something like "increases critical damage by 1333.33 max stacks:5." Now I'm left with having to do math do figure out of how what that actually equates to in a percentage and how much it will scale down each time. These values just don't provide enough quick and easy to understand info, in my opinion.
    My suggestion would be to provide something like a small button next to these values that show you an approximation of what they would be in percentage and show how much diminishing return effects them per each one stacked. This is much like what is already used in the champ attributes window.

    Couldn’t agree mor :smile:
  • Kobster84Kobster84 Member Posts: 2,898 ★★★★★
    More*
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