We are currently working to fix a known issue regarding Alliance Prestige. With the introduction of Relics, Summoner Prestige is now the average PI of your Top 5 Champions and the average PI of your Top 5 Relics (regardless of which Champion they are attached to) combined.

Today we pushed a fix that will allow for proper reward calculations in Alliance Quests. However, the display for Alliance Prestige will not be accurate and does not include Relic Prestige. This is a display issue only.

Lift Level 60 XP cap.

BrainimpacterBrainimpacter Posts: 578 ★★★
edited September 2018 in Suggestions and Requests
I know it was capped to restrict the amount of mastery points we could unlock but you could just add something different to unlock say every 10 levels over Level 60 and maybe something decent for like level 100 or 150, could even be argued a few more mastery points each wouldn't be a bad thing as there is now more masteries to choose from than when it started.
It would make XP boosts no longer pointless and add another aspect to the game in the form of personal goals, I'm sure it would drive competition too to see who can hit the highest level or get to a certain level first.
There is so much happening around alliances and we also have dungeons, its easy to forget there is a lot of people that play the game solo, Im not one of them but still would like to see more content that does not involve relying on others and my idea would be a very simple step towrds that.
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