EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
Lift Level 60 XP cap.

I know it was capped to restrict the amount of mastery points we could unlock but you could just add something different to unlock say every 10 levels over Level 60 and maybe something decent for like level 100 or 150, could even be argued a few more mastery points each wouldn't be a bad thing as there is now more masteries to choose from than when it started.
It would make XP boosts no longer pointless and add another aspect to the game in the form of personal goals, I'm sure it would drive competition too to see who can hit the highest level or get to a certain level first.
There is so much happening around alliances and we also have dungeons, its easy to forget there is a lot of people that play the game solo, Im not one of them but still would like to see more content that does not involve relying on others and my idea would be a very simple step towrds that.
It would make XP boosts no longer pointless and add another aspect to the game in the form of personal goals, I'm sure it would drive competition too to see who can hit the highest level or get to a certain level first.
There is so much happening around alliances and we also have dungeons, its easy to forget there is a lot of people that play the game solo, Im not one of them but still would like to see more content that does not involve relying on others and my idea would be a very simple step towrds that.
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