It's time to divide the 5*s into classes, like seriously.
raffster
Member Posts: 1,071 ★★★
make it 12,500 5* shards per crystal, that's fine but make the five star basic pool be divided into class categories.
95 champs are already waaaay too many to be in a single crystal.
What do you guys think?
95 champs are already waaaay too many to be in a single crystal.
What do you guys think?
4
Comments
One of the best things I’ve read in the forums , thank you
Nothing. Just a large pool.
Thanks kabam
Simple stuff is beyond your common sense it seems!!
a class based seperation is not going to be a bad idea at all.
but then they would need to mix up the featured crystal a bit to make it more desirable.
but something that can increase your chance of a particular champ would be a good idea.
maybe something like this
15000 - Featured crystal 24 champs leave it as it is now.
13000 - Sub Featured crystal 1 - 50% of champs in the base pool selected randomly
13000 - Sub Featured crystal 2 - the other 50% of champs from the base pool
10000 - Base pool.
also apply this idealoogy to the 4* crystal and the 6* crystal.
for the 4* as there is no featured crystal just do the Sub-Featured 1 and 2 for a cost of 3000 shards.
leave the PHC as an anything goes.
even leave the 3* as an anything goes.
cus a single classs based one would only have <20 champs, and therefore be better then the featured as far as the chance to get who you want would go.
meaning it would need to cost more.
5* Featured - 20,000 shards - To include the latest 24 champs added to the game
5* Class featured - 15,000 shards - 2 or 3 classes per crystal
5* basic - 10,000 shards
20,000 shards might be alot, but looking at some of the last 24 champs that have been added to the game, it would arguably be worth it, Domino, IMIW, Cap IW, Corvus, Ghost, Blade, Medusa.
Every month the oldest 2 would then drop out of the crystal to be replaced by the newest 2