Archangel abilities question...

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Hey guys how do the 0% and -40% adjust into a positive percentage? Is this a bug?

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  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    There is a description missing from your pics that says each bleed effect increases the chance to poison by 25%. Those 0% and -40% are increased per active bleed on the target.
  • AEG93AEG93 Member Posts: 69
    It's the base probability. Each bleed Archangel inflicts to the opponent rises the probability a 25%.

    So, when you block, if the opponent isn't bleeding: 0% poison.
    1 bleed, 25% poison
    2 bleeds, 50% poison
    3 bleeds, 75% poison
    4 or more bleeds, 100% poison.

    In Sp2 you need 2 bleeds on the opponent to have a 10% poison chance, for example.
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,011 ★★★★★
    You have 0% chance to apply poison if the enemy is not bleeding.
    If it has 1 bleed, it increases to 25%. 2 bleeds is 50%, 3 bleeds is 75% and 4 bleed is 100%.

    -40% is the same thing. You need to apply 2 bleeds to get at least 10% chance to apply poison.

    Use special 1 to cause bleed + poison or neurotoxins (useful when the enemy has already a couple of bleeds)
    Use special 2 to cause only bleeds (useful when the enemy doesn't have bleeds)
  • SynthetikSoulSynthetikSoul Member Posts: 25
    You guys are awesome. Thank you for the input.
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