A MESSAGE TO OUR DEVELOPMENT TEAM
JCrash91
Member Posts: 16 ★
A long long time ago you had "A MESSAGE TO OUR PLAYERS".. it was the first time the community stepped up big time and we had this nice feeling - you finally listening to us..
"WE HAVE HEARD YOU, WE´RE MAKING IT RIGHT"
That was what we had been waiting for
Now a few month later it feels so funny to read this letters and your daily status updates.
Some examples:
1.
"It should not have taken this response for us to create an update you’d enjoy. We should have worked with you sooner to identify these problems, and made these changes before the update was live to the world."
Thinking about the last month with all these bugs - this feels like a BIG JOKE
2.
"Thank you for working with us, for talking to us, and for pushing us to make Marvel Contest of Champions the best it can be."
Yes we are talking to you every day, we want to work with you... DO YOU?
3.
"We are zeroing out Critical Resistance, Block Penetration and Armor Penetration in all current Champion base stats."
OR
"V12.0.1 Update Notes .......... Stats & System Changes: ......Removed the chance for Champions to receive a Critical Hit while blocking."
ÄHM wait a second.. yes maybe you did that BUT WHAT IS YOUR SECRET PLAN NOW ?
Yondu ... bleed while blocking
Cyclops (13.1) ... critical hits while blocking
Secretly and quietly going back to these kind of stuff ? Bringing back "Critical Hit on a successful Parry" would be awesome, right ?
4.
"Wow. Thank you to the countless Summoners who are sending positive notes of support since yesterday’s status update. We also want to express our appreciation to all of our Summoner Beta Testers who have put in so many hours on the new changes. Their enthusiasm and the community’s positive reaction yesterday has given us 3x Full Energy refills to help us on our Quest. The collaboration with players in this “beta” beta program has been stellar. The whole team is really excited about building a bigger, better, beta program to keep this collaboration rolling."
That must have been a great feeling
But wait a moment ... are the Beta Testers gone? Your whole team and the Beta Testers wasn´t able to see these giants bugs before releasing the update last month ? Just wondering
SO... lets go on
WE LOVE THIS GAME and WE WANT TO WORK WITH YOU!
So please play with open cards... you know and we know what can happen if not..
I hope for the best in 13.01 but your communication NEEDS TO IMPROVE BIG TIME!!!!!!!!
The big giant massive amount of account selling should open your ears and your lips.
We do not want to be ignored anymore
I have to apologize for some errors, my english isn´t the best
"WE HAVE HEARD YOU, WE´RE MAKING IT RIGHT"
That was what we had been waiting for
Now a few month later it feels so funny to read this letters and your daily status updates.
Some examples:
1.
"It should not have taken this response for us to create an update you’d enjoy. We should have worked with you sooner to identify these problems, and made these changes before the update was live to the world."
Thinking about the last month with all these bugs - this feels like a BIG JOKE
2.
"Thank you for working with us, for talking to us, and for pushing us to make Marvel Contest of Champions the best it can be."
Yes we are talking to you every day, we want to work with you... DO YOU?
3.
"We are zeroing out Critical Resistance, Block Penetration and Armor Penetration in all current Champion base stats."
OR
"V12.0.1 Update Notes .......... Stats & System Changes: ......Removed the chance for Champions to receive a Critical Hit while blocking."
ÄHM wait a second.. yes maybe you did that BUT WHAT IS YOUR SECRET PLAN NOW ?
Yondu ... bleed while blocking
Cyclops (13.1) ... critical hits while blocking
Secretly and quietly going back to these kind of stuff ? Bringing back "Critical Hit on a successful Parry" would be awesome, right ?
4.
"Wow. Thank you to the countless Summoners who are sending positive notes of support since yesterday’s status update. We also want to express our appreciation to all of our Summoner Beta Testers who have put in so many hours on the new changes. Their enthusiasm and the community’s positive reaction yesterday has given us 3x Full Energy refills to help us on our Quest. The collaboration with players in this “beta” beta program has been stellar. The whole team is really excited about building a bigger, better, beta program to keep this collaboration rolling."
That must have been a great feeling
But wait a moment ... are the Beta Testers gone? Your whole team and the Beta Testers wasn´t able to see these giants bugs before releasing the update last month ? Just wondering
SO... lets go on
WE LOVE THIS GAME and WE WANT TO WORK WITH YOU!
So please play with open cards... you know and we know what can happen if not..
I hope for the best in 13.01 but your communication NEEDS TO IMPROVE BIG TIME!!!!!!!!
The big giant massive amount of account selling should open your ears and your lips.
We do not want to be ignored anymore
I have to apologize for some errors, my english isn´t the best
12
Comments
Red Cyclops also needed a buff, something to make him different from the other one.
They got the ratings back up to 4*s on the app store and called it a day.
They do not care at all about customer satisfaction.
Nothing as riddiculous as 12.0 was done yet. The team was planning on introducing new stats, but it was a fail. Now they will introduce them as abilities since they don't want to forget about those stats. Nothing wrong with that.
If you have problems fightning against NC or Yondu ... well, that's your problem
They said they wanted block penetration in a controlled manner...then it shouldn't be a synergy. I swear they are doing anything possible to kill war.
They did introduce new stats. Furthermore, they still haven't explained it. How do we as players know if the AI has block penetration, armor penetration or not? They certainly aren't the same champs as the ones in our roster.
1. Starlord in ACT V has max sig at 200 but the # are different from ours.
2. Opponents randomly block and take 0 damage as if they have perfect block when they shouldn't have, such as WS in ROL.
Questions on new champs remained unanswered during their featured week. We are left to figure it out as a community.
New champs like Iceman were released that deals unavoidable damage. Champ was designed to be super versatile and useful, with its ice armor etc , awakened is good, but not necessary.
Then you have champs like King Groot. Absolutely garbage champ without being awakened. The 5* version is by far the worst. Offers no utility or survival UNTIL we somehow awaken it and increase its sig to 100 +.
Then there's Nebula. Has potential but the AI is coded to play either super aggressively or extreme defensively, making the core of her design wonky.
With Yondu and NC synergy, now defenders can hit 35% harder through block. Is this true? Based on observation since no explanations. Its obviously not beneficial for attackers. Try 5 hit combo while opponent is blocking will always guarantee a 5 hit combo instantly.
Talking about block penetration... in AQ the AI is hitting 800 per hit through block?
If a level 2 alliance h pot costs 35 units and heals 1200 HP:
35 * 2 = 70 units = 2400 HP
70/2400 = 0.029 units per 1 HP.
0.029 * 800 = 23.3 units per block OR $ 0.75USD per block.
Now looking at this, wow!!! I'm in the wrong line of business ><