What 15.0 war means to Us players..
F4k3_GaM3r
Member Posts: 396 ★★
15.0 update is a welcome change for some people if not the majority but the problem is with the removal of defender kills .. we can all agree that this is a money grab move and removes the skill factor from alliance war ( the reason f2p play players exist in top Allie's ) I think that defender kills should return along with some randown tickets as well . Why the rank down tickets ? Many people I know and many oppennt we faced took up mediocre charcters like hulkbuster and antman as a 5* to r4 to put on thorns and became a team player ..but now they're getting pushed aside by the new update and their efforts are somewhat useless . Another reason for rank down tickets is people took up black widow for one thing and one thing only thorns (atleast The people I've talked with ) 12.0 nerfed her but still people used her ..now what's she gonna be for Spidey killing ? Nah cap wwII and archangel does a much better job and can be used anywhere removing the little utility be had ..what are your thoughts ?
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Comments
If you are in a big mismatch, eliminating defender kills still does nothing but give people false hope that they can buy a victory. It's no longer about skill, now it's just willingness to spend and still come up short on tie breakers.
I also think that before you get too upset about them changing the thorns node you should wait and see what they are putting in. They mentioned something about diversity of defenders.
What part is hard for a new player? Why do I need to be close to an end-gamer?
People don't realize it, but this really doesn't impact any whale milking. If anything it hurts Kabam's ability to milk.
The top "whales" (either spenders or highest in skill) finish 100% AW as it is. What decided a win/loss was the defender kill points. Now this will be defense diversity points as the deciding factor. So alliances will be forced to place champs that aren't ideal for AW defense to get those points, making the fights easier, so that fewer items will actually be needed.
Not only is this a highly unpopular move by Kabam, but they're shooting themselves in the foot in the process.
Agreed. Biggest unknown factor right now is how difficult the new nodes will be and how difficult it will be to 100% the map. No doubt that top alliances will have 100% clears all-around and it will come down to champ diversity as the tie-breaker like you said. 150 defenders, around 120 total champions in the game, so we will be seeing easier defenders lol.
They are adding more degen in place of thorns, which is awful since you can't use BW or CB to avoid that. Those long fight champs like HB and Antman will be fine there, but I'd love to rank down Falcon right now.
Also, the skirmish thing is nothing but trouble brewing. I already see officers putting their crappy champs on good paths just to try and get a kill, which only serves ego and vanity at this point. Now your'e going to reward them for that by giving extra gold per kill? You're going to have every selfish leader/officer putting their champs on the best spots all the time now.
im more aggravated that we have 5 mini bosses now at the same difficulty as the current 3 and we don't get anymore rewards for winning or losing wars
Didn't even think of this. Its clear as day now that you mentioned it.
Yes it does. Restart the app and you'll see the kill
Most mini bosses with no more rewards. Makes no sense.
Also assuming with the increased difficulty as you move toward the boss it might be a lot harder to solo paths and explore. Just guessing at this point