My fourth Six Star champion! Thrilled with this one!

Kamr05Kamr05 Member Posts: 209
I've learnt my lesson not to level up champions I hate looking so that they don't appear near the top of my roster screen. Magneto just made the list. Unfortunately I didn't think about that when I levelled up King Groot, now he's a permanent eye sore. Saw a couple of people in my alliance with like 6 star Corvus, Domino, Stealth Spidey...etc. 2020 the luck is consistent.



Comments

  • psp742psp742 Member Posts: 2,616 ★★★★
    You want to trade your 6* Magneto for my 6* Thor Jane Foster?
  • Suman_sahASuman_sahA Member Posts: 417
    magneto is my first 6 star & shining in my profile...
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    edited January 2020
    Mine are WW2 Goblin and HE. I have a bunch of “too good to complain about but too bad to unironically use” 6*

    Edit: Also all out of the buff range of bad : /
  • dr_nish777dr_nish777 Member Posts: 313 ★★
    He can be much better if his magnetic field was much stronger in terms of percentage of aar.
  • Kamr05Kamr05 Member Posts: 209
    psp742 said:

    You want to trade your 6* Magneto for my 6* Thor Jane Foster?

    Id actually swap magneto for Jane foster. You can chain stun the opponent with her when she inflicts shock. Plus you get a nullify buff on her heavies. She’s definitely got more use than a magneto
  • KalantakKalantak Member Posts: 1,300 ★★★★
    i have 21 , out of which 1 is ghost 😂(my 6th) . so i m not supposed to complain but i know the feeling of pulling these overall "very balanced" champions.
  • KalantakKalantak Member Posts: 1,300 ★★★★
    also just for fun to make magneto "balanced" his "magnetism" should be ramp up.
    Passive : Magnetism
    Against champions with "metal" tag , delivering blows and receiving block damage magneto gains magnetism charges, he can gain magnetism charges upto 250.
    every parry gives 5 Mcharges. every blocked hit increases it by 10.
    - reduces offensive and defensive ability accuracy upto 60%+ at 200 charges
    - increase attack rating by 100%+ at 100 charges.
    - critical resistance by 1600+ at 50 charges
    - creates magnetic forcefield reducing
    damage from a single blow by upto 95% at max magnetic charges. 250.
    - against robot champions 100% ability accuracy at 250.
    - 50% resistance to bleed ,shock and incinerate debuffs against "metal" champions at 50+ charges.
    - special attack one 100% chance to bleed and armor break for 12 seconds for 1200 armor reduction
    - special attack two armour break for 3100 for 22 seconds
    - special three - Elemental
    animation - magneto controls metal in
    opponent's blood streams and earth unleashing devastating number of blows from inside and outside forces.
    this attack increases magneto's attack rating by 100%+ and breaks armor for 3500 for 25 seconds.
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