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AQ season 7 map 6

I don't know Map 7 but the changes to map 6 are ridiculous. 3 Sections and every section requires a different champ and then you also need to think about mini bosses and final boss Doom.

I personally can't find the right champs to fit clear my paths to clear section 1 and 2. Most champs need different counter even on the same paths. The resources are being drained fast for almost every single personal.

IT'S NOT FUN ANYMORE!!!

Comments

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    AzKicker316AzKicker316 Posts: 2,265 ★★★★★
    Time to drop to map 5 if your roster can't support 6
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    GamerGamer Posts: 10,180 ★★★★★
    What is yours party wil help to help u
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    zeustarzeustar Posts: 67

    Time to drop to map 5 if your roster can't support 6

    I have about 10 r5 5* and 2 r2 6* champs. Can r5 potentially 4 more champs.

    So roaster isn't so much of a problem then requiring a few different champs on one path to counter them and finish them all
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    zeustarzeustar Posts: 67
    Gamer said:

    What is yours party wil help to help u

    What?
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    GamerGamer Posts: 10,180 ★★★★★
    zeustar said:

    Gamer said:

    What is yours party wil help to help u

    What?
    Who do u use and what is your part
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    EvangelionlovrEvangelionlovr Posts: 481 ★★★
    I agree, I think eventually we will get used to it but it definitely takes a lot of path restructuring and it's annoying that they just dumped it on us and basically said "Figure it out on the fly".

    IMO with changes this big, and an increase in difficulty this drastic they should have provided a map ahead of time so that we had time to plan and restructure paths. I feel bad for every officer of a Map 6 ally right now, I know ours are hating their lives.
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    zeustarzeustar Posts: 67
    Gamer said:

    zeustar said:

    Gamer said:

    What is yours party wil help to help u

    What?
    Who do u use and what is your part
    I have used Cap IW, CG, Omega, Archangel, Blade, Human Torch.

    Most of them such except some help from Archangel and Cap IW but then you have to think about bleed and poison immunity paths.
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    RemeliRemeli Posts: 608 ★★★

    I agree, I think eventually we will get used to it but it definitely takes a lot of path restructuring and it's annoying that they just dumped it on us and basically said "Figure it out on the fly".

    IMO with changes this big, and an increase in difficulty this drastic they should have provided a map ahead of time so that we had time to plan and restructure paths. I feel bad for every officer of a Map 6 ally right now, I know ours are hating their lives.

    Exactly. Having the map a week in advance would have done wonder. The changes to the path raise the difficulty level by a LOT. Im leader of an 6x5 alliance that has been clearing map 6 for months now and this week we said F this map after day 3.
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    EvangelionlovrEvangelionlovr Posts: 481 ★★★
    Remeli said:

    I agree, I think eventually we will get used to it but it definitely takes a lot of path restructuring and it's annoying that they just dumped it on us and basically said "Figure it out on the fly".

    IMO with changes this big, and an increase in difficulty this drastic they should have provided a map ahead of time so that we had time to plan and restructure paths. I feel bad for every officer of a Map 6 ally right now, I know ours are hating their lives.

    Exactly. Having the map a week in advance would have done wonder. The changes to the path raise the difficulty level by a LOT. Im leader of an 6x5 alliance that has been clearing map 6 for months now and this week we said F this map after day 3.
    Yeah, a lot in our ally struggling too using way more pots than usual. I think Kabam just wanted us to spend money on potions.
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