Seriously, is there a way to get rid of the laggy/choppy animations?
NEO_mr_Anderson
Member Posts: 1,075 ★★★
I'm playing on android. On a Sony Xperia Z2 tablet, wich is still one the best gaming gig on android.
I've dedicated this tablet to playing MCOC. No social media, no email or whatever app that can slow it down.
1 out of 10 fights, I get these choppy animations. When in arena, it's not that bad, I press pause, wait 10-15 seconds and it's getting good. I've still lost some fights cause of that.
But in AQ or AW, there's timer, and the fights are less forgiving. When you need to pause in the middle of a combo, going back in it, without being combo hit by opponent, is very touchy.
So, is there something I can do to avoid laggy/choppy animations???
Don't tell me to buy an I-something,(Pad, Phone, etc...) I don't want oe need it.
I've dedicated this tablet to playing MCOC. No social media, no email or whatever app that can slow it down.
1 out of 10 fights, I get these choppy animations. When in arena, it's not that bad, I press pause, wait 10-15 seconds and it's getting good. I've still lost some fights cause of that.
But in AQ or AW, there's timer, and the fights are less forgiving. When you need to pause in the middle of a combo, going back in it, without being combo hit by opponent, is very touchy.
So, is there something I can do to avoid laggy/choppy animations???
Don't tell me to buy an I-something,(Pad, Phone, etc...) I don't want oe need it.
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The latest update however has been bad for iPAD as well, about 2-3 seconds into fight been getting stutters and seize-ups where animation slows down greatly. I just have been anticipating and blocking after first kiss to combat it, but it's definitely become a problem on iOS as well now.
I state that because the app already scales these settings based on the device you are using, they just won't give the player control over that setting which is already baked in. For me the lag is likely due to rendering load on the gpu: too many particle effects, animation/models in the background (on my older tablet Asteroid M has no satellite dish, on my new one it's there...or the stupid robot flying around in the background of the Kiln and Thanos's Throne room), lighting effects (like the stained glass windows pattern lit on the floor in Dr. Strange's Sanctum, some devices won't render the design on the floor just a generic lighter area where it would be) and so forth seem to be the root of the issue as the less busy backgrounds don't suffer as much lag. Ultron's ruins, the Kiln, Oscorp are the worst offenders and also the most busy. This is a hallmark of poor design as they only consider what their game will do on a "clean" platform, and don't gaf about all the other stuff people have on their devices, like real human beings do in the real world.
Thanks guys, I tought I was alone in my problem.
As far as I can recall over the last 2 years of playing, they only fix things that help us, or when we boycott, and hurt their bottom line.
And I'm not ****, they're a company, out to make money so why would they pay a developer to fix something that's not costing them anything? Makes no business sense until we reach a point where we stop spending.
There are several threads on that but admins don't even answer
I don't know why they don't recognize the issue.... some people have posted videos of it.
Quite sad...
Same here, also on iphone 6. Might just be the servers. It's actually frozen twice during this last event quest and took a few seconds to recover, which is new to me.
If this is their plan, then it is poor planning. This game, I really enjoy even through all the buggy frustrations, but someday I will get bored with it as I do all games. Most likely long before I ever open a 6 star. My experience with this game and how it is handled has brought me to 2 conclusions: 1-I won't spend money, any amount on this game for any reason because of all the bugs and the inequity of treatment when there are errors and bugs 2-For the same reasons I will never get another kabam product for any reason, free or otherwise.
The other side problem for this way of handling a product is I recommend people do the same and explain why I feel this way. I'm hooked, I'll admit that, but I won't let them hook me again.
That is an awful lot of bad word of mouth marketing for a bit of short term gain, not something I would choose to do in their place. I am quite certain I am not the only person who feels the same way.
It is pretty clear however, that they do not know how to correct it and are in no rush to do so. Most content is still beatable, even though it does add an extra layer of "difficulty".
It is hard to believe that for a game that is designed around pin-point timing and skill from its users, that it can see any real future in the current state it is in.
Yep, in fact, many content here is money maker, even if you're skilled, for example LOL, Act 5, AW and AQ.
Do you think someone will even try this content if the game is working unreliable?. I was already clear LOL was not for me for now, same for Act 5 even maybe Act 4 and I quited alliances weeks ago because (I was willing and I did to use items, but) AW was becoming a unnecessary and unfunny pain due it. Even I don't try hard Master in MQ because it make no sense fight against this "real enemy".
So, you're right, in the short term it could seem like a gain, but it's not in the medium and large term.
I can't wait til I get my 6gb ram Note8 and cop the unnecessary lag hitches.