Attacker deaths should be added to AW skirmish rewards info

MailmanMailman Member Posts: 5
We already have defender kills and attacker kills. I’m curious if kabam Or Mcoc staff has ever considered putting that into the info we see when claiming rewards. I think it will be useful insight that will help better your alliance.

Comments

  • Thicco_ModeThicco_Mode Member Posts: 8,852 ★★★★★
    edited May 2020
    Is that the same thing as defender kills?
  • This content has been removed.
  • GroundedWisdomGroundedWisdom Member Posts: 37,265 ★★★★★
    People pay too much attention to DKs as it is.
  • This content has been removed.
  • GroundedWisdomGroundedWisdom Member Posts: 37,265 ★★★★★
    Ya_Boi_28 said:

    People pay too much attention to DKs as it is.

    Because they can determine a win or a loss
    Attack Bonus is the metric to pay attention to. Outside of that, Defender Kills lead to confusion because people are so used to the old system that they don't understand how a Loss comes about with less Defender Kills.
  • AburaeesAburaees Member Posts: 514 ★★★
    I’d prefer to see attack bonuses won and lost per alliance member, along with attack bonuses defended.
  • SummonerNRSummonerNR Member, Guardian Posts: 14,255 Guardian
    Talking about the breakdown by individual member (otherwise, yes, on overall sugary screen the opponent defender kills would equal you attacker KO's)

    Would probably be a nice addition to ember breakdown, maybe add it as a “combined” column of “Attacker KO's + (Lost Bonus)“

    Such as...
    3 (1)
    ...which would mean died 3 times, but 2 of them were after your alliance had already lost any potential Bonus pts at that defender (so only lost 1 Bonus, even though died 3 times, and is the only part of Attacker KO that counts anyways).

    Since after the alliance has already used their 3 attempts against say the BOSS, it really doesn’t matter how many more times everyone else chips away at a little more health to eventually finish him off.
  • edited May 2020
    This content has been removed.
  • ccrider474ccrider474 Member Posts: 727 ★★★
    Not really @Ya_Boi_28. Dk determine nothing. In this scenario who would win? Both alliances 100% map with boss kill. Allaince A died 29 times but all deaths occurred on boss node nothing else. Allaince B died 10 times on different fights through out the map.

    Allaince A wins that scenario as they lost 3 attack bonuses where as allaince b lost 10. Dk doesn't win wars, attack bonus does.
  • shadow_lurker22shadow_lurker22 Member Posts: 3,245 ★★★★★

    People pay too much attention to DKs as it is.

    You don't even want to know what I thought you said when I first read it.
  • LordSmasherLordSmasher Member Posts: 1,633 ★★★★★
    edited May 2020
    It would be better if all the information is available -> what defender killed what, what attacker died where. Even if it was just some log.
    While I like the set times for wars its completes at 4am for me so most often I have no idea what happened at the end. Even seeing the final map would be fine.
  • SummonerNRSummonerNR Member, Guardian Posts: 14,255 Guardian

    It would be better if all the information is available -> what defender killed what, what attacker died where. Even if it was just some log.
    While I like the set times for wars its completes at 4am for me so most often I have no idea what happened at the end. Even seeing the final map would be fine.

    Agree that Kabam should add ability to display the PREVIOUS MAP for both AQ and AW.
    That way you could see how much was left undone, who all finished where (did they get their path done before end, what was their final health, how many Items used etc).

    And for AW would also let you view your ending Defense Map and see WHICH defenders had how many kills (currently lumps together all 5 defenders for each person in the List View Mail Msg), as well as state of Opponents Attackers.

    This “VIEW PREVIOUS AQ” (and AW) would be available to look at up until the next day's AQ/AW is ending.
  • This content has been removed.
  • This content has been removed.
  • GroundedWisdomGroundedWisdom Member Posts: 37,265 ★★★★★

    People pay too much attention to DKs as it is.

    You don't even want to know what I thought you said when I first read it.
    I'd say both apply. Lol.
    Ya_Boi_28 said:

    Ya_Boi_28 said:

    People pay too much attention to DKs as it is.

    Because they can determine a win or a loss
    Attack Bonus is the metric to pay attention to. Outside of that, Defender Kills lead to confusion because people are so used to the old system that they don't understand how a Loss comes about with less Defender Kills.
    Attack bonus is important, but you can't see the opposite team's attack bonus. If I'm in a really close war and both teams have similar attacker kills, defender kills will tell me roughly who is in the lead.
    Plus, I'm sure a lot of people want to see how their defenders are performing when they check defender kills.
    I understand for calculating and gauging it's useful, but I also see the drawbacks. Because it's not an actual metric that provides Points, it's confusing. Plus I don't think people should be open to focusing on kicking people based on Defender Kills. It's a thing. Lol.
  • This content has been removed.
  • CulteeCultee Member Posts: 158
    I hope kabam adds something like this. I’d like to see how many deaths someone received on offense after war match is over
  • This content has been removed.
  • CulteeCultee Member Posts: 158

    New idea: instead of the War Chat saying “So and so has defeated Character X” they could instead say “So and so was defeated by Character X.” This would allow us to see where all those nasty deaths are coming from. Also, to avoid spam, they could cease to message after 3 deaths since the attack bonus is gone at that point.

    That’s a good idea as well
Sign In or Register to comment.