**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
AQ AI - even more defensive?
Moosetiptronic
Posts: 2,073 ★★★★
Hi all. We run map 4 and the AI appears to be even more defensive.
But at the same time is now amazing at stand up intercepts, never dashes in to attack, it just ambles forward, rarely holds block and is just a huge pain to fight.
The new doombots are as bad as the symboids in terms of defensiveness. Walk forward with block down, stand on front of you with block down, then immediately special attack when you release block to attack.
It's not fun.
And you know what they say should happen when the fun stops!
But at the same time is now amazing at stand up intercepts, never dashes in to attack, it just ambles forward, rarely holds block and is just a huge pain to fight.
The new doombots are as bad as the symboids in terms of defensiveness. Walk forward with block down, stand on front of you with block down, then immediately special attack when you release block to attack.
It's not fun.
And you know what they say should happen when the fun stops!
15
Comments
Going from Act 5 to this is annoying
And this godawful AI in AQ is the reason why I'm going to quit the game soon, or at least leave my alliance and just play solo.