Improvements/changes to act 6 for exploration

Are you an endgame player who wants to explore act 6 but finds it unappealing due to its tediousness and unfairness? I am. I’ve completed abyss. I’ve completed act 6. Really the only endgame content left for me is act 6. As I near the end of exploring 6.2, I’m beginning to run into fights that are preposterously difficult. I think it would be helpful for kabaam to have us identify these fights. (Right now kabaam is talking about changing the 6.2.6 champion boss fight, but there are equally awful issues in act 6 that must be addressed).

Here’s mine. In act 6.2.5, kabaam has the cosmic team path. It requires 4 cosmic 5 star champs. You are then thrown into fights against champs that bleed you, champs that incinerate you, champs that are stun immune, and, worst of all champs that regen through masochism or straight 1% regeneration. The path is an abomination of design and I have failed it a number of times despite using dollars on revives.

Let’s identify the unfair components of act 6 so kabaam can maybe fix them, some day. Until it’s fixed, I simply don’t have the discretionary money to clear the content which leaves me stymied and incapable of advancing.

Comments

  • GOTGGOTG Member Posts: 1,040 ★★★★
    Who hasnt explored Act 6 isnt endgame. Dont fool yourself.
  • JDunk2291JDunk2291 Member Posts: 464 ★★
    edited June 2020
    Alot of these paths you need 1 of 2 things. The right champion to counter those nodes or multiple revives to get through it. I'm still working through act 6. But to be fair to Kabam they did mention that an act 6 revamp could be in order with compensation. Especially Chapter 2 Champion Boss. And hopefully they cut down the number of paths from 10 to maybe 8 or 7...I hope lol
  • Ayee24Ayee24 Member Posts: 5
    Any idea when act 6 changes will be made?
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