I’m not angry I’m just disappointed.
TP33
Member Posts: 1,685 ★★★★★
This new MODOK event has so much potential, like TONS of it. Randomised nodes, whilst some hate them, can be fun. Not to mention the class based aspect of the event and the MODOK store.
Then you mess it all up by putting stupid purchase limits in the store and then making the quest difficulty super hard, nodes like Biohazard and the arc overload appearing all the time. Why kabam why? You could’ve given us fun nodes like power shield and life transfer but instead they’re nowhere to be seen.
Half the fights require niche counters and we aren’t even allowed to go in, scout a path and then go out to get a specific team to counter it.
Then there’s the MODOK store. The way the solo objectives work make the side quest redundant, we can just get the 5* AG through those.
I’m honestly dissatisfied. There was potential for a fun event with lots of rewards, instead we got a difficult, un-fun, tedious and redundant side EQ with 2018 standard rewards
Then you mess it all up by putting stupid purchase limits in the store and then making the quest difficulty super hard, nodes like Biohazard and the arc overload appearing all the time. Why kabam why? You could’ve given us fun nodes like power shield and life transfer but instead they’re nowhere to be seen.
Half the fights require niche counters and we aren’t even allowed to go in, scout a path and then go out to get a specific team to counter it.
Then there’s the MODOK store. The way the solo objectives work make the side quest redundant, we can just get the 5* AG through those.
I’m honestly dissatisfied. There was potential for a fun event with lots of rewards, instead we got a difficult, un-fun, tedious and redundant side EQ with 2018 standard rewards
47
Comments
Just when I thought the game was getting better.
If there were energy costs, I would be disappointed, but there aren't so no worries from me.
Some here and there user friendly changes would have given a positive vibe throughout community.
For zero energy and 10 minutes a day, the rewards are fine. Not great, just fine.
All you need to do is prepare yourself of for nodes that we know that need a immunity or counter like Biohazard. Think about champs that can handle multiple encounters.
If you can't handle Epic, you're either-
A. Not ready for that level of difficulty.
B. You suck.
Epic was not difficult. Just do a little bit of planning.
how have we been spoiled? The quests before this were the average difficulty of epic EQ's
Yet the rewards are amazingly poor vs previous quests. It seems to me only 1000 coin 5* AG (RNG) worth the exchange.
6 fights per day? That's a lot of reading.