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Act 6.2 champion boss changes

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Comments

  • StevieManWonderStevieManWonder Posts: 5,017 ★★★★★

    As always useless kabam, still wasting units like a cu*t on the 6* path because it’s nearly impossible to get a combo of 15 in the last 40% when you can’t stun. This game is wank

    Dude, you’re wank. Who are you using? It really shouldn’t be an issue
  • QfuryQfury Posts: 1,860 ★★★★★

    As always useless kabam, still wasting units like a cu*t on the 6* path because it’s nearly impossible to get a combo of 15 in the last 40% when you can’t stun. This game is wank


  • Seanl85Seanl85 Posts: 34

    As always useless kabam, still wasting units like a cu*t on the 6* path because it’s nearly impossible to get a combo of 15 in the last 40% when you can’t stun. This game is wank

    Ever heard of baiting specials and intercepting. Believe it or not this is a skill based fight, sure its hard but its supposed to be, but easier than before.
  • TatteshwarTatteshwar Posts: 199 ★★★

    As always useless kabam, still wasting units like a cu*t on the 6* path because it’s nearly impossible to get a combo of 15 in the last 40% when you can’t stun. This game is wank

    I am pretty sure you are a F2P taking a piss for the fun of it
  • mbracembrace Posts: 827 ★★★
    I didn’t bother with the fight before, but I considered it a lot easier than Mordo and Sinister after this nerf. If you guys were struggling before, then try the fight again. You should be pleasantly surprised. If not, wait for the attack values nerf as well.
  • NojokejaymNojokejaym Posts: 3,904 ★★★★★
    Why doesn’t longshot abilities work against the champion boss?
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