Omega Red death field
Darkness275
Member Posts: 850 ★★★★
I'm currently finishing my 100% of Cavalier difficulty, on the "Seeing Red" and "Biohazard" chapter; I've discovered that if I use SP3, anytime I trigger a bleed afterwards, Omega Red will say that he has Death Field activated, but there is no visual for it, nor does the effect take place.
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Omega Red spores will exceed the 10 (normal) cap
But pleeeeease don't fix this
My phone lags from time to time due to the death field animation
The spores reduce the DEFENDER ability to purify a debuff
Not OR
The INCOMING node states “mutant ATTACKERS (you, the summoner) reduce the potency Of bleed debuffs by 50%, additionally when activating a special attack they purify any bleed debuffs on themselves and gain a permanent passive prowess increasing special attack damage by 20% max 20 stacks”
This is not happening
This chapter is bugged, just use OR and stack bleeds and melt them as usual.
So it seems to be working as intended.
Although that ability was in the game before this node was created and perhaps an unintended interaction.
But OR ability doesn’t state it shuts down a node, it shuts down the defender ability to purify debuffs. None of which mention anything detrimental to the attacker. It’s not working as intended on OR. Or maybe it is. At this point I don’t know what to believe lol
I mentioned on the other post that the design team intention is clear, but then again who knows. Maybe OR with prowess is too OP. But Hyperion on the cosmic EQ (PFX boss)stacking fury and destroying everything isn’t.