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They keep messing up sasquatch...
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So in 28.1 we found an issue with how his Rupture was interacting with certain opponents and we implemented a temporary fix. This had the side effect of increasing his damage to unintended levels.
With this latest update, we implemented a more permanently viable solution to the issue; this solution also returned his damage numbers to the levels they were at before the issues, which was where he was at when he launched. As this was his intended damage, we'll be keeping him there.