RagamugginGunner wrote: » DNA3000 wrote: » RagamugginGunner wrote: » DNA3000 wrote: » RagamugginGunner wrote: » Huluhula wrote: » https://youtu.be/yx2MxhnZQ7s Brian Grant hitting the nail on the head yet again When the biggest Kabam supporter of the youtubers is ripping AW you know something is wrong. Brian Grant is not so much a big Kabam supporter as he is more of a live and let live player that likes challenges. He doesn't tend to hate what other players hate so he doesn't complain as much about the same things other players complain about. He actually doesn't complain a lot in general, but not because he thinks everything is great. That's true. He has a much different view than many on the changes Kabam adds, which is why his views on AW are so telling. ALL the youtubers are ripping on AW. It has to have a negative impact on Kabam when so many thousands of people keep seeing "AW's broken" videos every week. To be intellectually fair, it is more likely that a youtuber would dislike the new system than the average player, because youtubers are a self-selected group of people that are motivated to share their successes and failures to an audience. Those people are exactly the kinds of people that would tend to prefer a less routine and more dynamic game than the average player. For example, the impression I get is that Brian Grant doesn't so much hate the new version of AW as he is bored by it. He discontinued recording AW because he doesn't find the attack phase interesting. There's nothing interesting to comment about in terms of who is placing what where, or what he has to think about to defeat it. Having watched his last AW stream, it seemed to me it was as interesting to him as recording his alliance duel event commitment. Nothing to talk about and not much to think about might actually be something some players want: a less difficult war. But of course that is likely to be exactly the opposite of what a streamer would want, even among a group of streamers that have different opinions in all other respects. I have to specifically add that I'm not saying youtubers are only interested in what will help support their channel. I'm saying the kind of personality that would make a channel is the kind that would tend to want a less passive game all around. Even if they stopped streaming, I think they would still want a more dynamic AW. Spreading the word that one of the game's biggest features is boring has to have a negative impact on the game. The other night Joel was talking about with all defenders being equal, no champs outside of the god tier attackers are desirable. That leads to less desire to grind arenas for champs and shards. Today is a great example. Mephesto is the next god-tier defender but defenders don't matter anymore so many probably won't grind for him.
DNA3000 wrote: » RagamugginGunner wrote: » DNA3000 wrote: » RagamugginGunner wrote: » Huluhula wrote: » https://youtu.be/yx2MxhnZQ7s Brian Grant hitting the nail on the head yet again When the biggest Kabam supporter of the youtubers is ripping AW you know something is wrong. Brian Grant is not so much a big Kabam supporter as he is more of a live and let live player that likes challenges. He doesn't tend to hate what other players hate so he doesn't complain as much about the same things other players complain about. He actually doesn't complain a lot in general, but not because he thinks everything is great. That's true. He has a much different view than many on the changes Kabam adds, which is why his views on AW are so telling. ALL the youtubers are ripping on AW. It has to have a negative impact on Kabam when so many thousands of people keep seeing "AW's broken" videos every week. To be intellectually fair, it is more likely that a youtuber would dislike the new system than the average player, because youtubers are a self-selected group of people that are motivated to share their successes and failures to an audience. Those people are exactly the kinds of people that would tend to prefer a less routine and more dynamic game than the average player. For example, the impression I get is that Brian Grant doesn't so much hate the new version of AW as he is bored by it. He discontinued recording AW because he doesn't find the attack phase interesting. There's nothing interesting to comment about in terms of who is placing what where, or what he has to think about to defeat it. Having watched his last AW stream, it seemed to me it was as interesting to him as recording his alliance duel event commitment. Nothing to talk about and not much to think about might actually be something some players want: a less difficult war. But of course that is likely to be exactly the opposite of what a streamer would want, even among a group of streamers that have different opinions in all other respects. I have to specifically add that I'm not saying youtubers are only interested in what will help support their channel. I'm saying the kind of personality that would make a channel is the kind that would tend to want a less passive game all around. Even if they stopped streaming, I think they would still want a more dynamic AW.
RagamugginGunner wrote: » DNA3000 wrote: » RagamugginGunner wrote: » Huluhula wrote: » https://youtu.be/yx2MxhnZQ7s Brian Grant hitting the nail on the head yet again When the biggest Kabam supporter of the youtubers is ripping AW you know something is wrong. Brian Grant is not so much a big Kabam supporter as he is more of a live and let live player that likes challenges. He doesn't tend to hate what other players hate so he doesn't complain as much about the same things other players complain about. He actually doesn't complain a lot in general, but not because he thinks everything is great. That's true. He has a much different view than many on the changes Kabam adds, which is why his views on AW are so telling. ALL the youtubers are ripping on AW. It has to have a negative impact on Kabam when so many thousands of people keep seeing "AW's broken" videos every week.
DNA3000 wrote: » RagamugginGunner wrote: » Huluhula wrote: » https://youtu.be/yx2MxhnZQ7s Brian Grant hitting the nail on the head yet again When the biggest Kabam supporter of the youtubers is ripping AW you know something is wrong. Brian Grant is not so much a big Kabam supporter as he is more of a live and let live player that likes challenges. He doesn't tend to hate what other players hate so he doesn't complain as much about the same things other players complain about. He actually doesn't complain a lot in general, but not because he thinks everything is great.
RagamugginGunner wrote: » Huluhula wrote: » https://youtu.be/yx2MxhnZQ7s Brian Grant hitting the nail on the head yet again When the biggest Kabam supporter of the youtubers is ripping AW you know something is wrong.
Huluhula wrote: » https://youtu.be/yx2MxhnZQ7s Brian Grant hitting the nail on the head yet again
nuggz wrote: » @Kabam Miike Again all kabam is doing is making war winners based on defender rating. Defender rating is the only thing breaking ANY TIES .... we all max out the points in every other catagory. Stop pretending like your not reading and understand.
Anonymous wrote: » Starting to see less and less responses each day here, wondering if people hust gave up.
Huluhula wrote: » Anonymous wrote: » Starting to see less and less responses each day here, wondering if people hust gave up. Everyone moved here http://forums.playcontestofchampions.com/en/discussion/24117/dash-back-after-special-not-working-merged-threads#latest
Anonymous wrote: » Starting to see less and less responses each day here, wondering if people just gave up.
R4GE wrote: » Defender diversity just makes no sense at all to me and I'd rather see it removed.
Kabam Miike wrote: » Voluntaris wrote: » Kabam Miike wrote: » Twunt wrote: » The end all summary of this will be that you are making Defender rating and Diversity the two tie breakers. Doesn’t matter how you allocate the points. If both teams explore 100%, no skill required. The one with the higher Defender rating I can see where you're coming from. If the idea is that you think you'll still be able to 100% clear this map as it is now, how would defender kills have made a difference? I can take that information to the team and see what they think. Guess I completely understand what he meant by “you think you’ll still be able to 100% clear this map as it is now” lol
Voluntaris wrote: » Kabam Miike wrote: » Twunt wrote: » The end all summary of this will be that you are making Defender rating and Diversity the two tie breakers. Doesn’t matter how you allocate the points. If both teams explore 100%, no skill required. The one with the higher Defender rating I can see where you're coming from. If the idea is that you think you'll still be able to 100% clear this map as it is now, how would defender kills have made a difference? I can take that information to the team and see what they think. Guess I completely understand what he meant by “you think you’ll still be able to 100% clear this map as it is now” lol
Kabam Miike wrote: » Twunt wrote: » The end all summary of this will be that you are making Defender rating and Diversity the two tie breakers. Doesn’t matter how you allocate the points. If both teams explore 100%, no skill required. The one with the higher Defender rating I can see where you're coming from. If the idea is that you think you'll still be able to 100% clear this map as it is now, how would defender kills have made a difference? I can take that information to the team and see what they think.
Twunt wrote: » The end all summary of this will be that you are making Defender rating and Diversity the two tie breakers. Doesn’t matter how you allocate the points. If both teams explore 100%, no skill required. The one with the higher Defender rating
Voluntaris wrote: » Now that it appears the "unable to move/do anything for a second or two after special" bug has been resolved .... lets get back to pushing for skill based Alliance War with defender kill points to return! #BringBackDefenderKillPoints
Trumpoot wrote: » heard lots of comments about diversity and defender kills completely agree that defender kills MUST feature in some way.
JJW wrote: » As you can see whether you Win or Lose, the dominant strategy is MM, Maximize Diversity, Minimum Quality.
DNA3000 wrote: » JJW wrote: » As you can see whether you Win or Lose, the dominant strategy is MM, Maximize Diversity, Minimum Quality. There is a fundamental flaw with your analysis, and it is that you independently analyze the reward results for winning and losing, but winning and losing are not independent of the placement strategy. Let's look at this from the perspective of min/maxing the placement strategy. Let's use your reward tables again: Here we see that the minimum diversity strategy when it wins offers a certain level of rewards. In a combat-driven scoring system (which I'm assuming you are presupposing because you have eliminated diversity points) this is the strategy that has the best possible chance of actually winning. Fighting an opponent alliance of roughly equal skill and roster strength you'd expect this strategy to win about half the time. So your expected return on this strategy is about (I'm going to focus on the 5* shards just to reduce the number of comparisons) 356 * 0.5 + 114 * 0.5 = 235 5* shards. If I change my strategy to a higher diversity strategy and my opponent doesn't change strategy I will most likely lose more often than I win. Let's say I go to the "good diversity" strategy. That would offer 438 * 0.5 + 140 * 0.5 = 289 5* shards if I could somehow hold my 50/50 winning percentage. But that seems unlikely. For this strategy to actually increase my rewards I need to win more than 32% of the time. If I do, I should always do this. If I don't, I should never do this. For your numbers, the winning percentage requirement to make shifting strategy make sense are about 25% for high diversity and about 19% for max diversity. There is a definitely break even point for each strategy, and depending on how the alliance evaluates that chance, quantitatively or qualitatively, there is a single optimal strategy. But there is another facet to the problem that is subtle but very nasty. Your rewards depend on tier and your tier ultimately depends on your win/loss record. The equilibrium state is actually for the average alliance at any tier to roughly win about half the time. Any strategy that reduces your win percentage will eventually change your tier until your win percentage becomes 50/50. You can't employ a strategy that causes you to win only 30% of the time, because you cannot consistently win only 30% of the time. You will drop a tier if you consistently keep losing, and then your win percentage will eventually start to rise again. So the meta question becomes: is it better if you use the maximum diversity placement strategy and drop a tier, but still earn more rewards than if you were winning half the time in the higher tier because the bonus is higher than the tier loss. This is a problem because you do not want to encourage alliances to drop tiers and *gain* rewards for doing so. That's a metagaming nightmare and would generate a whole new set of complaints.