Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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I am amazed at this months side quest
JessieS
Posts: 1,396 ★★★★
Not only are the nodes ridiculously difficult but the boosts that are supposed to help us actually make things worse . Wow . Brilliant idea . It’s like Kabam saw how much we loved last months side quest and decided why not do the opposite
16
Comments
I like the concept of that but ultimately kinda useless. I ignore them and just work through immune champs.
Now the Legendary difficulty is reasonable, players post-cavalier should have enough counters, especially if they are in Act 6.3 or further.
What I dont get is the Epic diff. That should be for UC-Cav players (so 5.3&4). And I dont realistically think those have enough counters.
The rest of the event isn’t that bad - I’ve done every path in legendary with a 4* maxed ghost. I just don’t understand the unnecessary heal block 🤷🏻♂️
I can understand the argument for the path nodes, but it’s a little unnecessary on the boss IMO.
Otherwise I use Surfer bc the debuffs allow me to not care about his buff rotation, it's great. Or Havok is good for the shock path, constant plasma detonations. Poison and Caltrops is just any immune or AA shuts down Caltrops.
I like this month. The 2* arena, M&H crystals (5* VtD dupe and Ultron so far with some 3*, 2* Green Goblin!) and I get to use Surfer