The Biggest Problem of MCOC Players in 2020 (MASTERIES) Pls back me up
Elhadjee
Member Posts: 61 ★
With the road map most of our problems have been handled ( I guess) but masteries and switching between them has not been dealth with afaik. Accoring to me this is the biggest problem in Mcoc now because it causes massive problems which leads to getting close to no enjoyment from the game.
For example I want to use my corvus,ghost and omega in aq who are great with suicide masteries. On the other hand I want to use my sunspot,nick and doom who are not suicide friendly. I get the idea that you cant have it all and am good with that. However switching between masteries is both costly and a pain. Sometimes you have to switch multiple times a day which costs hudreds of units (like the side quest this month or aw)
I think it is high time Kabam do something about this problem and for that I need your help guys,pls support me so Kabam at last sees and handles this problem once and for all.
My solutions would be ;
1)Make it unit free but still cost some gold
2)Let us change only the masteries we want,not all of them.
3)Let us save our masteries and switch between them whenever we want (i.e Profile 1 ,profile 2 etc)
For example I want to use my corvus,ghost and omega in aq who are great with suicide masteries. On the other hand I want to use my sunspot,nick and doom who are not suicide friendly. I get the idea that you cant have it all and am good with that. However switching between masteries is both costly and a pain. Sometimes you have to switch multiple times a day which costs hudreds of units (like the side quest this month or aw)
I think it is high time Kabam do something about this problem and for that I need your help guys,pls support me so Kabam at last sees and handles this problem once and for all.
My solutions would be ;
1)Make it unit free but still cost some gold
2)Let us change only the masteries we want,not all of them.
3)Let us save our masteries and switch between them whenever we want (i.e Profile 1 ,profile 2 etc)
26
Comments
Now this is 100% my decision and I understand the impact of running suicides with my roster. If Kabam chose to review the masteries side of the game then great, my hope would be they remove the unit cost for switching.
If not, I can live with it as is.
I would suggest the following as an option both Kabam and the Players could be happy with.
1) Let us change only the masteries we want, not all of them.
2) Let us save our masteries and switch between hem whenever we want (i.e Profile 1, profile 2 etc)
3) Only make us pay for the masteries that get changed when switching profiles or masteries on their own.
This way, it will still cost units, however, much less than it does right now.
Let's say profile A has the suicide masteries and 1 point in deep wounds and assasin. And profile B does not have the suicides masteries, but all points in deep wounds and assasin. We only pay for 2-5 in both deep wounds and assasin, but not for the first point, since it was already active. And not for the left side of the build, since that remains unchanged.
There is only 1 counter point:
Def Mastery for War. I dont actuly think its a big deal but I saw ppl brining it up a lot.
1 solution would be give everyone a default mastery setting for War def. So that your active mastery dont influence them.