Any plan to boost LOL 100% rewards ?
_Sham_
Member Posts: 1,054 ★★★★
Doing 100% LOL is tedious and harder then variants and very long and time consuming. But rewards are very under whelming.
When i check exploration rewards it doesn’t motivate me at all to do it. It’s not worth it. Shouldn’t the reward be adjusted to current meta ?
When i check exploration rewards it doesn’t motivate me at all to do it. It’s not worth it. Shouldn’t the reward be adjusted to current meta ?
Post edited by Kabam Porthos on
3
Comments
Labyrinth is easier than ever. Especially the easy path completion. Can be done in 2 hours with a good number of 5/65 champs. Imagine doing this with a 4/55. T2A also still are required catalysts in the current highest rank.
I still have to explore it, so I would benefit from a buff. But it simply wouldn`t be fair to players who did the content when it was like 3x as hard (or more) than it has been eversince the release of Aegon.
They could buff the rewards and also give the updated ones to the folks that did it prior to this buffing. Or not buff them at all, whatever.
But when I read exaggerations about "breeze" or "walk in the park" I can only roll my eyes...
When I read exaggerations about how “difficult” it is currently when it was designed for 5* R4s to explore, I can only roll my eyes.
NOBODY CARES.