**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Toughest paths in Variant6??

Which is the toughest path in variant 6??....I have a team revive expiring in some hours which I want to use in variant 6..... Dont have any content left other than Variant 6....

Comments

  • Thicco_ModeThicco_Mode Posts: 8,852 ★★★★★
    the thorns path in chapter 2 I think? that one doesnt have as many counters/cheese options. everything else is really easy
  • Annihilator13_Annihilator13_ Posts: 309 ★★
    Variant 6.3 mojo path.if you dont have a mister fantastic that is hard
  • Hilbert_unbeatable2Hilbert_unbeatable2 Posts: 804 ★★★
    edited January 2021

    Variant 6.3 mojo path.if you dont have a mister fantastic that is hard

    What lol? Why Mr fantastic? I didn't even find a major use for Mr fantastic throughout the entire variant exploration
    Doom armour break synergy
  • GuktugGuktug Posts: 67
    The one with Bishop and Mole Man. Had to bring Storm Pyramid X to counter MM's Tenacity. I don't know any real counter to Bishop, though. Spent like 3 revives on that node.
  • HeattblasttHeattblastt Posts: 252 ★★
    Thanks guys, thorns path was easy.... But I also did a biohazard path in 3.1 which had 11 fights and was able to use my revive their.....
    In my 3yrs of playing this game I had never let a revive expire but now due to lack of difficult content it seems inevitable....
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