Duped 6* KM

DontsellthemDontsellthem Member Posts: 785 ★★★
Outside of synergies, where is his damage?

I just duped him and got a skill rank up gem from 7.1 completion.

Not sure if I should use it. Never use him, I did in the past as a 5* and never saw much there.

Comments

  • SpideyFunkoSpideyFunko Member Posts: 21,948 ★★★★★
    edited January 2021
    @Rockypantherx


    bleed damage, and then reverberation while true strike is active gives even more damage
  • DontsellthemDontsellthem Member Posts: 785 ★★★
    Took him up against WS ROL, can only get one bleed at a time on him. Did a SP3 with reverb and TS on and did 2k+ bleed damage per tic. That’s ok, I guess.

    Didn’t work the second time I did it in the same fight.

    For spider verse champs I have venom. The only other place I can think of is for Medusa, modok, and other auto blockers.

    But his TS isn’t on all the time, and I don’t see a way to activate it
  • GreanGrean Member Posts: 1,397 ★★★★

    Took him up against WS ROL, can only get one bleed at a time on him. Did a SP3 with reverb and TS on and did 2k+ bleed damage per tic. That’s ok, I guess.

    Didn’t work the second time I did it in the same fight.

    For spider verse champs I have venom. The only other place I can think of is for Medusa, modok, and other auto blockers.

    But his TS isn’t on all the time, and I don’t see a way to activate it

    Winter soldier synergy. usually I wouldn't recommend bringing him to any quest, but the synergy makes kill monger much better, and ws a god
  • DontsellthemDontsellthem Member Posts: 785 ★★★
    @Grean yeah I’ve heard that before. I’m just not a fan of synergies. I think I’ll rank him up one day just for the hell of it, but definitely not using him.
  • SpideyFunkoSpideyFunko Member Posts: 21,948 ★★★★★

    Took him up against WS ROL, can only get one bleed at a time on him. Did a SP3 with reverb and TS on and did 2k+ bleed damage per tic. That’s ok, I guess.

    Didn’t work the second time I did it in the same fight.

    For spider verse champs I have venom. The only other place I can think of is for Medusa, modok, and other auto blockers.

    But his TS isn’t on all the time, and I don’t see a way to activate it

    You need to have had 15 bleeds or more applied in the opponent during the fight. The grey bleed icon will appear with a number beside it after you reach 15 to inform you. Max is I think 50, and it’s some hefty bleeds
  • DontsellthemDontsellthem Member Posts: 785 ★★★
    @SpideyFunko

    Ohhhhhhh, I’ll have to keep an eye on that from now on. Thanks everyone
  • MenkentMenkent Member Posts: 889 ★★★★
    Void synergy is great too. Gives him some regen potential in fights with stupid debuffs like fatigue. His DPS is certainly not on par with newer champs... even when he was new, he wasn't exactly a hitter. True strike, tank, some consistent DoT. If no one in your battle group has one for defense I'd *maybe* use a 1/2 gem for him.
  • Disbanded_pensDisbanded_pens Member Posts: 182
    BPCW synergy makes all the difference imo. Playing KM aggressively you can be counterstriking most attacks you receive. I've never been a fan of KM prior, but now I enjoy using him. Adding in Hawkeye makes a nice incursions trio.
  • Clarkkent76Clarkkent76 Member Posts: 282
    He's not a flashy damage champ, but he's a mad Swiss army knife of utility.

    Activate his true strike by hitting an opponent recovering from a special attack. This makes him OP against some tricky evade and auto blocks champs. Just bait, punish, repeat.

    SP1 gives him charges that activate unstoppable when blocking a hit. Useful for certain nodes and getting out of being backed into the corner.

    SP2 gives him 3 indestructible charges. These can tank an SP3 with zero damage of there's no DoT effect on the attack.

    He gains power crazy quickly when inflicted with a DoT debuff, which coupled with his Void synergy makes him crazy against some nodes like Biohazard, Icarus etc.

    His single bleeds aren't a great source of damage, but are enough to eg. control Thing's rock stacks. His combined bleed can stack up to 50 once per fight on the SP3. He melted Medusa in 6.3 for me all 3 times.
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  • OmedennOmedenn Member Posts: 891 ★★★
    I have a duped 5* at rank - sig 160

    Never regret taking that guy up! If I would have a duped 6* I would rank him as well.

    Others already explained pretty well in what way he is useful, so I won't bother you with more stories about true strike, being indestructible and stacking a massive amount of bleeds.. I will keep it at 'Congratz on duping him, good pull'

    Cheers
  • SighsohardSighsohard Member Posts: 666 ★★★
    Tanky champ with great TS (If you can intercept....) ramp up champ with massive sp3 damage(if they bleed)
    But he’s a great champ and requires a moderate level of skill to utilize correctly.
    Shorter version. If you have to ask...: he’s not the champ for you.
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    He’s not a hugely hard hitter, but timing big specials in with reverb and ts can result in respectable damage, it’s his versatility of utility that makes him amazing
  • GhostboytjieGhostboytjie Member Posts: 2,369 ★★★★★
    Cant have more than 50 bleeds and the sp3 can only be used 1nce per fight. My r5 on 50 bleeds does around 7k bleed per tick? I think or more. Been a while since i last used him could probs be 9k or so.

    Has true strike
    Reverbration
    Duped is beneficial for damage out put.
    Sp2 Indestructable.
    Sp1 for unstoppable. So if he hits u in block once you can insta dash in for a combo.
    I always use mine with my r5 void and r2 6* WS. KM removes debuffs and heals himself i think 4% of HP per debuff. In intercepts he gets true strike with WS and Void also heals 1% per debuff applied and WS gets massive 500% attack boost (5 per hit)
  • MagrailothosMagrailothos Member Posts: 5,979 ★★★★★
    edited January 2021

    @Grean yeah I’ve heard that before. I’m just not a fan of synergies. I think I’ll rank him up one day just for the hell of it, but definitely not using him.

    It's a fantastic synergy. WS starts doing insane damage.

    Even without that, Killmonger is a utility champ with okay (but not amazing) damage; but it's better if you work for it. His bleed don't stack; do back off and let them work. His overall damage benefits from high Sig and Deep Wounds to increase it. Watch out for the grey 'Bleed counter' that appears once you've inflicted 15 bleeds.

    Against WS, it's fairly easy to rack up 50 bleeds at which point pop an SP3 and watch your opponent melt away. Preferably with Reverberation/True Strive active for the increased damage.

    My 5/65 KM inflicts bleed for 10,000/tick in this scenario, for a total of about 177,000 bleed damage. No synergies required.
  • RockypantherxRockypantherx Member Posts: 3,916 ★★★★★
    I’ve got mine duped at R3. Still gets a lot of use. He’s not a damage champ, and that’s absolutely fine. Not every needs to be CGR
  • GreanGrean Member Posts: 1,397 ★★★★

    I’ve got mine duped at R3. Still gets a lot of use. He’s not a damage champ, and that’s absolutely fine. Not every needs to be CGR

    The only thing I wish km had was full immunity to damage of all sources when he has his indestructible charges
  • RockypantherxRockypantherx Member Posts: 3,916 ★★★★★
    Grean said:

    I’ve got mine duped at R3. Still gets a lot of use. He’s not a damage champ, and that’s absolutely fine. Not every needs to be CGR

    The only thing I wish km had was full immunity to damage of all sources when he has his indestructible charges
    That was a bug he had a while back actually. It was great, but it’s actually a bit OP, it’s like having Corvus’ sig permanently but not playing at 1% and only 20-30 hits

    I wouldn’t say no, but I get why they took it out
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