agree. this month cav eq was much more painful to explore compared to previous months. I wouldn't say it was harder, just longer and much more annoying (especially the skill chapter) personally, i don't like the new nodes. the previous nodes were much more enjoyable to deal with.
Mystic seems to be a pain especially for the 4 star challenge and science takes far too long to ramp up. Never once did I reach close to the limit of furies when doing completion in the science chapter. Tech is considerably better but in general, it now takes more time and fights are longer as a whole in cav eq.
I'm sick of hearing Kabam say they want to make the Cav EQ shorter, then proceed to make changes that make it considerably longer. It feels like we're being treated like fools.
I hate the new node because only 11/32 SKILL champions have access to DISORIENT, INCINERATE or SHOCK.
Why not just make it BLEED instead, something you know most skill champs can do???
Why not make all the defenders have 1 hp and they're all 1*'s? It's got to remain a challenge somehow.
That's not the same thing and you know it. He's saying he wants the bonus to apply to a wider range of champs (like kabam said) not that he expects it to be easy. The consensus seems to be that it takes longer to complete this month and is more difficult. Pardon the people who prefer to have a fun event quest over a tedious one.
I hate the new node because only 11/32 SKILL champions have access to DISORIENT, INCINERATE or SHOCK.
Why not just make it BLEED instead, something you know most skill champs can do???
Why not make all the defenders have 1 hp and they're all 1*'s? It's got to remain a challenge somehow.
That's not the same thing and you know it. He's saying he wants the bonus to apply to a wider range of champs (like kabam said) not that he expects it to be easy. The consensus seems to be that it takes longer to complete this month and is more difficult. Pardon the people who prefer to have a fun event quest over a tedious one.
It's really not. Most of my fights were lasting 30-45 seconds. The only issues i've faced is 1.1 but that's because for me, the weakness node is bugged and I can't get the weakness passive removed.
I hate the new node because only 11/32 SKILL champions have access to DISORIENT, INCINERATE or SHOCK.
Why not just make it BLEED instead, something you know most skill champs can do???
Why not make all the defenders have 1 hp and they're all 1*'s? It's got to remain a challenge somehow.
Ladies and gentlemen, a Kabam fan boy, who praises everything they do!!!
It’s not a challenge, it’s stupid.. the old node was better... “when a bleed expires or is purified, you gain a fury” simple you idi
Do you understand the definition of a challenge? A challenge is having content that makes you think outside of normal gameplay. Finding solutions you wouldn't normally come up with. That's what they're trying to do with this content.
My only issue ever with Cav so far is how stale it can get. The old nodes sucked because it was the same champs over and over again. The same thing will happen here once we know who the best counters are and it'll go back to being stale all over again.
People like you ruin good content because you can't step up to challenges at all.
it may have been me but i don't think Sym Supreme and prowess are quite working because although he gains prowess it gives no boost to his special damage AT ALL.
it may have been me but i don't think Sym Supreme and prowess are quite working because although he gains prowess it gives no boost to his special damage AT ALL.
I thought I was the only one😂. I noticed the same thing with the passive fury
These nodes are completely champion specific which they said they were getting away from, this is complete poop on kabam, this is not innovative at all. Kabam you are seriously losing my interest in this game
These nodes are completely champion specific which they said they were getting away from, this is complete poop on kabam, this is not innovative at all. Kabam you are seriously losing my interest in this game
It is nice that some of the classes that werent getting nice damage buffs in the last cycle are getting nice furys this time. Example Science and tech did give much of a boost, but this cycle warlock just absolutely melts every path and science champions can build a few furies off the poisons.
Mate on the old node warlock (5/65) was finishing fights in 7-10 hits on average, you saying this node is even better for him?
With these new nodes I find myself using the designated class a lot less than with the previous nodes. I just scout ahead and try to figure out which possible counters I have, so far the new nodes don’t always match.
I welcome the change since the old ones were getting old after the 1st, or maybe the 2nd edition. I do however fear that will happen to these nodes as well.
Comments
I wouldn't say it was harder, just longer and much more annoying (especially the skill chapter)
personally, i don't like the new nodes.
the previous nodes were much more enjoyable to deal with.
Why not just make it BLEED instead, something you know most skill champs can do???
Rewards is underwhelming and it is already not worth to effort.
It’s not a challenge, it’s stupid.. the old node was better... “when a bleed expires or is purified, you gain a fury” simple you idi
My only issue ever with Cav so far is how stale it can get. The old nodes sucked because it was the same champs over and over again. The same thing will happen here once we know who the best counters are and it'll go back to being stale all over again.
People like you ruin good content because you can't step up to challenges at all.
I just scout ahead and try to figure out which possible counters I have, so far the new nodes don’t always match.
I welcome the change since the old ones were getting old after the 1st, or maybe the 2nd edition. I do however fear that will happen to these nodes as well.