War crashing during and at end of fight.
AlFuego
Member Posts: 24 ★
Why do you still take half health from players when the game crashes during war? It’s total garbage and happens way too often.
Scenario- In a fight against a mini, deal final blow, victory pops on screen then game goes straight to “ not connected to internet screen” then reloads, back into war but the mini is not defeated and still at 100% health p, but my champ is now at 50% health and I have to drop 160 units to heal my champ back up just to go in and lose with 2% health left.
This really needs to be fixed, Considering the whole war season aspect and the difference a win and a loss in a single fight can make. This has been an issue for years. Maybe it can be fixed now.
Scenario- In a fight against a mini, deal final blow, victory pops on screen then game goes straight to “ not connected to internet screen” then reloads, back into war but the mini is not defeated and still at 100% health p, but my champ is now at 50% health and I have to drop 160 units to heal my champ back up just to go in and lose with 2% health left.
This really needs to be fixed, Considering the whole war season aspect and the difference a win and a loss in a single fight can make. This has been an issue for years. Maybe it can be fixed now.
Post edited by Kabam Ahab on
5
Comments
And what you say about timeouts taken advantage in war is not accurate. You still take a loss when you time out. So that’s a double whammy on the negative effect of it.
Here, I’m gonna keep a tally and see just how “rare” 🤣 it is.
Happened in AQ today against cap.
Happened in today’s aq