Daredevil Buff

MostWantedMostWanted Member Posts: 351 ★★
As I saw, now Daredevil can Bypass Miss, thanks to his "enhanced sensory system". Ok, he is blind and he can hit invisible enemies. But how can he hit a Phasing enemy? It's untouchable, it's like a Ghost... what do you think?

Comments

  • Raichu626Raichu626 Member Posts: 934 ★★★★
    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them
  • Demonic_embraceDemonic_embrace Member Posts: 180 ★★
    Raichu626 said:

    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them

    Sorry, pls wen u say "all miss mechanics" does this mean that DDHK can now counter falter mechanic, cos I know before he couldn't.
  • Hrishikesh713Hrishikesh713 Member Posts: 712 ★★★

    Raichu626 said:

    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them

    Sorry, pls wen u say "all miss mechanics" does this mean that DDHK can now counter falter mechanic, cos I know before he couldn't.
    Yess he can now counter falter
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  • bl00m_bl00m_ Member Posts: 11
    Raichu626 said:

    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them



    explain this

  • PolygonPolygon Member Posts: 4,544 ★★★★★
    This is really stupid, i used ghost for him in 7.1 but didnt realize he countered miss in v6 and he killed me in 1 combo
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    How does Nick counter phasing? Stealthy? HT? Hit Monkey? This isn't a new mechanic, it makes no sense just like all the other counters. Logic doesn't apply in this game, I don't know why people are bringing this up.
  • The_Sentry06The_Sentry06 Member Posts: 7,787 ★★★★★
    I'm just glad they finally made it a consistent, written ability. No reason to keep it a secret.
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,016 ★★★★★
    bl00m_ said:

    Raichu626 said:

    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them



    explain this

    Mod's can be wrong sometimes. That explanation provided was not based on the game mechanic's and abilities.
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  • Raichu626Raichu626 Member Posts: 934 ★★★★
    bl00m_ said:

    Raichu626 said:

    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them



    explain this

    Read what Miike said in the thread that you got this screenshot from.

    Incase you've lost track of it, it's this one: https://forums.playcontestofchampions.com/en/discussion/253334/finally-found-the-post-where-the-kabam-confirmed-that-daredevil-should-miss-the-ghost#latest
  • Mobile_P0tat0Mobile_P0tat0 Member Posts: 966 ★★★★
    bl00m_ said:

    Raichu626 said:

    Same reason Juggernaut can make Hulk's anger go away by punching him really hard: it's a game, sometimes logic is sacrificed for simplicity of game mechanics. Instead of DD countering only some (inconsistently defined) miss mechanics, he now counters all of them



    explain this

    Kabam is changing what they previously made in an attempt to make Ghost a less-effective champion since they cannot simply keep her out of the 6* pool. It's a similar reason to why a lot of reworked champs are seeing "anti-ghost" mechanics with examples being HB and Angela being able to apply armor break without making contact.
  • Texas_11Texas_11 Member Posts: 2,638 ★★★★★
    Good Piece of utility for them.
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