**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
My opinion on howard's buff
Nightkiller7312
Posts: 269 ★★
His damage is fine but still lower then his prebuff but it's reliable to get sp2 suppression debuffs are a disappointment i prefer his sp2 prebuff debuffs his sp3 is now useless armor breaks on heavy is a nice thing overall not a bad buff but i expected better
10
Comments
For everyone other than the 5 people in this entire game who enjoy using HTD in labyrinth, this buff is an absolute win and no one can deny that.
I will admit, the suppression debuffs don’t seem overly useful, but at least he has some guaranteed utility in his kit now compared to pre-buff and looks much more fun to play. I plan on taking mine at least to R3, possibly even to R4 or maybe even R5 if I find him useful enough.
Safe to say I like playing him post buff
Nightkiller, I've seen you all over these forums fighting this fight, but you are in the minority and that is okay! I guarantee you can find some champ to replace what you lost in Howard.
While it may be a substantial decrease in the Howard’s maximum attainable damage, it’s still approximately a 500% increase which is still quite helpful, especially since it doesn’t require a synergy to achieve. While the Tigra synergy helped with his ramp up, it was still RNG dependent and it took a while to get him ramped up. As such, he would have only really been effective for really long fights like ROL/LOL/AOL. Now, he ramps up much quicker and easier, making him more usable in other content, such as story content and the monthly event quests. As well, he shouldn’t have to rely on other champions in order to be somewhat useful. That would mean that unless someone has Tigra, they cannot use Howard effectively and therefore he’ll collect dust until they eventually get Tigra.
The utility Howard now has is a significant increase over the utility he initially had. There are now multiple scenarios where he can be considered an option, such as Diss Track, Vigour, the tech chapter in the cavalier event quest, Emma Frost, and other matchups. Beforehand, he could really only serve as a counter for Havok and Buffed Up, and he wasn’t normally considered for use in those fights anyways. While yes, he will not be very effective in stun immune and limber matchups, every champion needs to have matchups that counters what they can do. It’s an important aspect of designing champs that helps ensure balance in the game.
Overall, I believe his buff was a positive one that made him more enjoyable and useful to play. The decreased damage output was a fair trade off for better utility and the ability to play the champ on his own without relying on synergies. I tried him out and took my 5* straight to R3 and plan to take him to R4 once I get the materials. Until today, I never would have thought I’d actually rank up Howard, but his buff made him worthy of being ranked up and used in content.