Should taskmaster get a buff or a overhaul?

JBC89JBC89 Member Posts: 75
edited April 2021 in Suggestions and Requests
I think he is a really cool character, with the ability to copy the movements of every character, I would like to know your opinions.

Comments

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  • LemoNotLemoNot Member Posts: 186
    Taskmaster only needs a buff. The issue with his kit is that it's good on paper, but poorly executed, and TM could easily be a top option (imo) with 3 changes. Specifically:

    - To make Photographic Reflexes good, redefine Unique Attacks to literally all attacks you and the opponent can throw, and increase Exploit Weakness damage by 10% for every 10% of DAAR.

    - Learn the Foe needs to transfer from fight to fight (to some extent), similar to Apoc.

    - Both abilities need a UI update, to let the player keep track of everything.
  • Raichu626Raichu626 Member Posts: 934 ★★★★
    He has enough abilities to work with, a Red Hulk-style update should absolutely be enough to make him great. No need to throw away a fine kit
  • ErcarretErcarret Member Posts: 2,999 ★★★★★
    Yeah, I agree with LemoNot. I was just thinking about Taskmaster since I saw a video of someone taking him up to r3 (6*), which was pretty interesting since he was one of my first 6*s but has never been used much beyond Arena.

    He has a lot of neat skills, but unless they transfer from fight to fight, a lot of them are just not good enough. Okay, cool, he can shrug off debuffs after being infected with ten of them. Neat. So, ten bleeds every fight? Nah, I don't think so. But ten bleeds throughout the quest and then he's immune? Now we're talking. It still sounds like a lot, but at least it would be better than it is now.

    And it's the same thing with all debuffs. Armor break immune after ten of those? I'll take it, if it transfers over. Maybe his sig could be that he carries over a certain % of that immunity from fight to fight, slowly building it up fully over the course of the quest; or maybe he decreases the potency of incoming debuffs by a certain percentage per debuff received, based on sig level. I don't know, just spitballing here.

    I also agree with LemoNot about the last point: Taskmaster really needs to show stuff that happens and not just hide it in the background. "How many times have I been armor broken?", "How many unique attacks have I made?" etc. Currently, you just don't know (to my knowledge).
  • ShadowstrikeShadowstrike Member Posts: 3,111 ★★★★★
    I kind of like the idea of a persistent charge similar to what MODOK and Sinister have going from fight to fight, that way he can get a certain bonus or increasing damage based on classes. Also I agree with somebody that posted above that when you exploit, there should be a little extra damage on top of it and not just because of the concussions.
    I'm definitely Camp buff
  • KDSuperFlash10KDSuperFlash10 Member Posts: 5,869 ★★★★★
    I think that there is incredible potential with a Taskmaster buff. He could have charges like Corvus in which he has to knock out a certain type of champions to gain a huge damage/utility bonus.
  • ShadowstrikeShadowstrike Member Posts: 3,111 ★★★★★

    I think that there is incredible potential with a Taskmaster buff. He could have charges like Corvus in which he has to knock out a certain type of champions to gain a huge damage/utility bonus.

    On top of that we can also add in the contempt mechanic that really helped Crossbones and he'll really get a much more effective bump, so we could turn him into a skill Corvus without making him too OP.
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