**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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Never phase more than 1 hit with Ghost in War
![Seraphion](https://us.v-cdn.net/6029252/uploads/avatarstock/nLZNZAWBC65O5.png)
This is probably known by most Ghost players that you can never safely phase 2 hits without the risk of getting parried (thx AI update from 2019) but this is for everyone that didn't know it.
https://youtu.be/q5EAVPPUOVU
You may now laugh at me
![](https://img.youtube.com/vi/q5EAVPPUOVU/0.jpg)
You may now laugh at me
12
Comments
So fast like that the game counts it as an intercept. If you do that then you are 100% safe bc their first attack (medium) has bit longer recovery time for them.
@DarkEternity
Yes you are 100% right with that
I rarely do 2 hit phase in War and it still happens from time to time when I'm not listening to myself.
Keep doing it but now you know what happend if you get parried
I agree except the part where this parry thing is the reason she wasn't used as much in War.
I would think Stubborn and Protect had a pretty big impact in the usage of Ghost.
Ghost season has starting again tho