Floating is not dashing

ChikelChikel Member Posts: 2,118 ★★★★
I don't know if this only happens to me but the "aggression" node is weird af. The defender is supposed to use dash and heavy attacks but all they do is float towards you. You can't intercept or parry a floating defender, You will either get intercepted yourself or backdrafted. Nowhere was this more obvious than the SOP rogue. Half the time she's floating, the other half she's standing still, open waiting for you to dash back so she can attack or for you to attack so she can backdraft. I have grown to hate this node.
Dear Kabam, floating is not "dashing" There is nothing "aggressive" about it.

Comments

  • ChikelChikel Member Posts: 2,118 ★★★★
    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    I haven't fought that node, what's it about?
  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★
    Chikel said:

    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    I haven't fought that node, what's it about?
    It's a long description, but it's based on a timer where the opponent has increased attack values, and literally doesn't block. Then there's another portion where the AI has increased stats and literally doesn't attack.

    Can't explain too well, but there's a path in 6.4.4 with oscillate.
  • ItsDamienItsDamien Member Posts: 5,626 ★★★★★
    I have to admit there were times during the SoP Rogue where the Aggressive node wasn't Aggressive at all which led to being counter intercepted and all other kinds of shenanigans.
  • odishika123odishika123 Member Posts: 5,428 ★★★★★
    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    I still have memories of the challenge in December. Warlock was having a fit
    He kept block spamming
  • silentagsilentag Member Posts: 435 ★★★
    Didn’t help that it felt like Rogue’s range for those intercepts felt really far. I’m sure it’s not actually further than other champs, but after getting intercepted into oblivion in 2 hits, it certainly felt wonky
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  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    I wish this sinister had that aggressive node. But, seeing that rogue was not very aggressive, I am not sure it would have made a difference.
  • QacobQacob Member Posts: 2,252 ★★★★★
    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    Almost definitely my least favourite node in the entire game.
  • Malreck04Malreck04 Member Posts: 3,336 ★★★★★
    Oscillate is crazy. During fury phase even a baby could land light intercept after light intercept, but good luck getting an opening in armor phase.

    However, I have encountered some anomalous behaviour when taking oscillate with quake, the AI is fairly aggressive even in defense mode, anyone else encounter this?(There's a good chance I'm thinking of some other interaction, so take this at face value)
  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★
    Qacob said:

    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    Almost definitely my least favourite node in the entire game.
    Hard to choose between that one and tranquility for me.
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    I didn’t experience this with SoP Rogue at all. If I brought a non-slow champ I was cornered real fast because she just dashed at me non stop.
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    Kill_Grey said:

    Qacob said:

    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    Almost definitely my least favourite node in the entire game.
    Hard to choose between that one and tranquility for me.
    Wait really? The one that resets buffs and debuffs after a bit and not something like aspect of war or AoN or some proximity-based node combo? I mean maybe you have a head for that
  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★

    Kill_Grey said:

    Qacob said:

    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    Almost definitely my least favourite node in the entire game.
    Hard to choose between that one and tranquility for me.
    Wait really? The one that resets buffs and debuffs after a bit and not something like aspect of war or AoN or some proximity-based node combo? I mean maybe you have a head for that
    Honestly, aspect of war isn't too bad for me since I have spelthy and/or shehulk to counter most champs there. As for proximity based nodes like long distance relationship, running on fumes and close encounters, they're not the worst. But man, tranquility is a freaking pain for me. Neuters soooo many champs.
  • DawsManDawsMan Member Posts: 2,169 ★★★★★
    Kill_Grey said:

    Kill_Grey said:

    Qacob said:

    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    Almost definitely my least favourite node in the entire game.
    Hard to choose between that one and tranquility for me.
    Wait really? The one that resets buffs and debuffs after a bit and not something like aspect of war or AoN or some proximity-based node combo? I mean maybe you have a head for that
    Honestly, aspect of war isn't too bad for me since I have spelthy and/or shehulk to counter most champs there. As for proximity based nodes like long distance relationship, running on fumes and close encounters, they're not the worst. But man, tranquility is a freaking pain for me. Neuters soooo many champs.
    I hate aspect of evolution on high health pools.
  • Will3808Will3808 Member Posts: 4,137 ★★★★★
    Kill_Grey said:

    You should see oscillate paths. The AI acts like it's on crack.

    I hate oscillate paths. It’s one node that shouldn’t be too hard because it doesn’t add anything necessarily difficult to the defender but is so much of a pain because the ai plays terribly and is so hard to fight.
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