Losing 50% health because the game freezes
Jwallace25
Member Posts: 481 ★★★
Can the game please not cause players to lose 50% health every time the game freezes? I understand there was oncd an issue with people exploiting the game by force closing to retain health, but there has to be a better solution than losing health because the game freezes.
I win a fight and the game freezes, causing me to have to force close. When I get back in, the fight that I won didn't count and I have to do it over with 50% less health.
50% is a huge amount to lose in AQ and AW, and the potions are too expensive to waste unnecessary.
It happens to me nearly every AQ and AW and I am tired of it. I know there has to be something to deter people taking advantage of the system,, but there has to be a better solution than making players lose 50% health.
Please consider reducing this penalty. 20-25% is a fair compromise I think. But please, please, get rid of the 50% penalty.
I win a fight and the game freezes, causing me to have to force close. When I get back in, the fight that I won didn't count and I have to do it over with 50% less health.
50% is a huge amount to lose in AQ and AW, and the potions are too expensive to waste unnecessary.
It happens to me nearly every AQ and AW and I am tired of it. I know there has to be something to deter people taking advantage of the system,, but there has to be a better solution than making players lose 50% health.
Please consider reducing this penalty. 20-25% is a fair compromise I think. But please, please, get rid of the 50% penalty.
Post edited by Kabam Porthos on
4
Comments
OH THEY NEED 24 GB !! got it
tbh all content run smoothly (thqt counts wars too , fact is that the data traffic since. A lot of players play AQ compare to war)
Problem isn't solved but you can survive way longer this way.