Can someone explain to me why they always giving more t6 basics shards than t3 alphas shards!??

FaIIenFaIIen Member Posts: 46
You need the same amount of both to rank 4 a six star so why not just give same amount each. If this keeps up i may have on t6 basic expiring by the time i have 3 t3 alphas :(!

Comments

  • edited August 2021
    This content has been removed.
  • QuikPikQuikPik Member Posts: 814 ★★★★
    It takes 57k shards to make a T6B whereas a T3A needs 45k.
  • No_oneukNo_oneuk Member Posts: 1,430 ★★★★★
    because t6b cost more to form.......
  • FaIIenFaIIen Member Posts: 46
    QuikPik said:

    It takes 57k shards to make a T6B whereas a T3A needs 45k.

    Good point but for example summer of pain top rewards gives out about two and half times t6 basics than t3 alphas

  • QuikPikQuikPik Member Posts: 814 ★★★★
    FaIIen said:

    QuikPik said:

    It takes 57k shards to make a T6B whereas a T3A needs 45k.

    Good point but for example summer of pain top rewards gives out about two and half times t6 basics than t3 alphas

    Then it forces people to buy offers like the one yesterday :D
  • Wicket329Wicket329 Member Posts: 3,371 ★★★★★
    This whole rank is weird to me. In every past instance of rank ups for a champion, there has been one new resource required. This is the only one I can think of that has two new resources required. T2A were needed for 5* r4, T5B for 5* r5/6* r2, and T5CC for 6* r3.

    If this pattern were to hold up, r4 6* champions should have been only based around the T3A. Not sure why they chose to use two resources for a single rank up. That means that r5 6* champions will likely be bound by T6CC, which sucks because now we’re back to the Class Catalyst Roulette sooner for ranking the champion you want.
  • Crys23Crys23 Member Posts: 832 ★★★★
    Wicket329 said:

    This whole rank is weird to me. In every past instance of rank ups for a champion, there has been one new resource required. This is the only one I can think of that has two new resources required. T2A were needed for 5* r4, T5B for 5* r5/6* r2, and T5CC for 6* r3.

    If this pattern were to hold up, r4 6* champions should have been only based around the T3A. Not sure why they chose to use two resources for a single rank up. That means that r5 6* champions will likely be bound by T6CC, which sucks because now we’re back to the Class Catalyst Roulette sooner for ranking the champion you want.

    I was about to post the same exact comment. And this trend goes all the way back to 4/40 4*. The new rank up in progression needed just 1 new type of catalyst.
    4* r4 - T4b
    4* r5 - T4c
    5* r4 - T2a
    5* r5 - T5B
    6* r3 - T5C
    Now r4 6* needs T6B and T3A.
    I wonder if R5 6* will require T7B or T4A, or both...
  • Rohit_316Rohit_316 Member Posts: 3,415 ★★★★★

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