Ai recovery seems even faster now?

So eq is back to a normal-ish difficulty and not something insane for the rewards but it seems like recovery time from heavies and specials was cut again. It was already bad ai can do mm into my block and somehow always miss them by a hair to get light intercepted.

Ai recovery seems even faster now? 59 votes

No
11%
LeNoirFaineantLightburn22VoltolosIron_Patriot_is_litJollyHawkMCOCHazzaThanks_D19 7 votes
Yes
88%
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Comments

  • Khellendros138Khellendros138 Member Posts: 586 ★★★
    Yes
    I've always played the same way with champions like omega red and vision arkus where you wanna stay close to them as long as possible. I'll parry, wait for the stun to almost expire, then begin my 5 hit combo. As I'm striking them, I delay between hits to prolong the duration of the combo for more spores/armor breaks. I've never had a problem doing this, now all of a sudden they will retaliate during my combo. I guess they shortened the recovery time between strikes allowing for this. In fact today I had an enemy throw a special during a 5 hit of mine while I was fighting normally...IDK why this would be a thing.
  • rockykostonrockykoston Member Posts: 1,505 ★★★★
    Yes
    The AI recovery time has become insane.

    I could swipe back and if the AI did a heavy, I could swipe forward and go into a combo. Now that's an immediate intercept.
  • AlbinoDarkElfAlbinoDarkElf Member Posts: 111
    Yes
    Yes, I noticed a lot more when I was using Hulkbuster SP2 into Heavy chain. I get hit before I can get off my first heavy most of the time.
  • Quantum_FizzixQuantum_Fizzix Member Posts: 94
    Yes
    I was just fighting Kitty Pride and was thinking… geez, no punishing a heavy, there’s no gap to punish into.
  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★
    No
    I haven’t noticed it too much personally. Mostly champs recovering too fast comes down to punishing a special/heavy a split second too late, or a certain champs animations so it may be things like that instead.
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