**KNOWN ISSUE**
Currently, Alliance Prestige (as it concerns Alliance Quests) is not taking Relic Prestige into account. If possible, we are working to address this for the next round of Alliance Quests but will have more information for you when it is available.
Due to issues affecting Alliance Quests, we will be cancelling the current series of Alliance Quests. For more information, including compensation information, read more here: https://forums.playcontestofchampions.com/en/discussion/320306/cancelling-alliance-quests-november-24-2022/

Inconsistent Gameplay

Game mechanics are different especially when comparing individual and alliance events.

It is easier to parry or evade for example when playing arena or quests.

Things get a wee bit harder and timing starts to go off in AQ and AW.

Here therein lies all the complaints and unhappiness.

For the sake of fairness and consistency, the same algorithm should be applied throughout all facets of the Contest.

Comments

  • It’s called difficulty
  • AshburnAshburn Posts: 270
    AI is more bitchy in Alliance events cuz alliance pots and revives are hard to earn and costly af.
  • SpiritOfVengeanceSpiritOfVengeance Posts: 2,353 ★★★★
    @SonOfGwyn Wow that's it, that's the answer "difficulty" does not matter what part of the game is easy or hard it should not affect your masteries or abilities unless there is a node or specific champ doing something to affect it!
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