Bug act 4-2-6 magneto bug [Not A Bug]
Fanoin
Member Posts: 165 ★
I hit magneto twice with guillotine s-2 I saw the hit register but the curse was not applied both times I used magneto against him and again heal block was never applied to him. He is not on an immunity node just stun gamblers fate double down and two regens so guillotine s-2 should have worked. You have proven to the community that you only fix bugs that give the game an edge and never fix the bugs that give the player an edge otherwise I would not be having the issue of total loss of contr9l of my champions in harder content and high streak counts which have been reported to you for months now.
I feel that you owe me 600 units that it cost me to get that chapter to the final path only to run into an unbeatable opponent thus making this part of the quest unbeatable
Prove me wrong and actually fix a quest breaking bug
I feel that you owe me 600 units that it cost me to get that chapter to the final path only to run into an unbeatable opponent thus making this part of the quest unbeatable
Prove me wrong and actually fix a quest breaking bug
Post edited by Kabam Wolf on
4
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Comments
Its ridiculous requests like this that mods never take players seriously -_-;
4-2-6 is very beatable. It is also very possible the Gully did not have enough souls to activate the debuff. Get some video proof next time which may be helpful.
EDIT: forgot about that magnetism pointed out below. Also a very good cause.
If you have enough revives farmed (guessing not though) then you can actually quit the match and hope that gambler's fate gets him with a degen and heal block buff.
You won't even need revives, because you'll just restart with full health each time due to the fact that this content came out pre - 12.0.
It's not a bug because you and your alliance mates want it to be.
Magnetized heroes suffer from reduced ability accuracy: crossbones, vision, iron man, guilltone, colossus, civil warrior, nebula, etc.. It's been this way for as long as magneto and guillotine have been in the game.
Use a nullify or fate seal champ, use magneto, Use Starlord if you have them. Use boosts.
Ha, never knew that. It's been so long since I have even played a quest in Act 4. Good catch. @Fanoin Take Stefff's advice: start the fight with Magneto and hope for a heal block from Gambler's fate. Then you need to just not die and kill him.