Diablo bug with Kingpin synergy

SP2 does not refresh poison effects when the Kingpin synergy is active

Comments

  • ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
    Need more context if you want our help bro. Where were you , who you fighting, what nodes on, etc for us to be able to properly tell whether it truly is a bug or if you just misinterpret something.
  • Kabam ZibiitKabam Zibiit Administrator Posts: 7,033
    Hey there, would you be able to tell us where this fight took place, who you were fighting, and what nodes were active at the time. If you have any footage of this happening, that would also help the team to look into this as well.
  • OldManSkreddyOldManSkreddy Member Posts: 51
    Happens anywhere, I noticed it in AQ but here it is vs Act 4 Venom

    https://streamable.com/fyfvgz

    SP3, passive poisons, sp2 does not refresh them.
  • Kabam ZibiitKabam Zibiit Administrator Posts: 7,033
    Hey there, we passed this along, though if you have any other video or specific places this has happened, we will pass that along as well.
  • OldManSkreddyOldManSkreddy Member Posts: 51

    Hey there, we passed this along, though if you have any other video or specific places this has happened, we will pass that along as well.

    Here you are in AQ vs Hood.

    https://streamable.com/0yyd2i

    I’m curious if anyone *has* seen it working
  • SlummonerSlummoner Member Posts: 2
    Additional issue passive poisons with kingpin synergy are not counting in sp2 burst damage that increases 20% per debuff or Poison applied through fight max 509%

    Have run vs winter soldier several times with and without kingpin. Without synergy cycle through sp3 with 8 vials of might then sp2 6r1 Diablo does 18k burst damage, same cycle with kingpin synergy he is only doing 3k burst damage
  • SlummonerSlummoner Member Posts: 2


  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★

    Hey there, we passed this along, though if you have any other video or specific places this has happened, we will pass that along as well.

    Has there been enough progress to give us an update on a potential fix? (or if you're currently nowhere near a fix just being open about that would be appreciated) This bug has been going on pretty much since his Rework, so Any update on it would be awesome...
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