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Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Question regarding 6* AA sig level
Oakenshield
Posts: 1,695 ★★★★
Hello all
I’m trying to make some investment choices regarding my Mutant 6* sig stones. A few weeks ago I was fortunate to awaken my 6* AA, and he will be headed to R3 within the next few weeks.
My question is regarding his sig level. I know there are different points of view here; some say 1 is sufficient and you just need to play aggressively to stack neuros, others say you should try to get him to 112 such that with 3 Neurotoxins get you to 100% AAR.
I don’t see getting him to 112 any time soon, so the question is - should I bother investing any in him at all? Seems to me given the thresholds you should either get him to 112 or don’t bother, but I freely admit I may not be thinking about this properly.
@Fluffy_paws as always would welcome your AA expertise here.
Thanks everyone for the help
I’m trying to make some investment choices regarding my Mutant 6* sig stones. A few weeks ago I was fortunate to awaken my 6* AA, and he will be headed to R3 within the next few weeks.
My question is regarding his sig level. I know there are different points of view here; some say 1 is sufficient and you just need to play aggressively to stack neuros, others say you should try to get him to 112 such that with 3 Neurotoxins get you to 100% AAR.
I don’t see getting him to 112 any time soon, so the question is - should I bother investing any in him at all? Seems to me given the thresholds you should either get him to 112 or don’t bother, but I freely admit I may not be thinking about this properly.
@Fluffy_paws as always would welcome your AA expertise here.
Thanks everyone for the help
Post edited by Kabam Zanzibar on
0
Comments
If you don't wanna do that.. ( )
Then his optimal is considered 112 because it takes 3 neuros for 100% AAR reduction.
Anything above that is sorta useless coz you're still gonna need 3 for 100% because his sig maxes at 40% per neuro.
As for below well, it's just over 25% from sig 1 which means 4 neuros.
It's difficult to tell whether it's worth it because it depends on your roster. 3 neuros to 4 neuros is easy to get to. But it's also nice to know that 3 is all you need in those fights where rng isn't on your side or you need that AAR asap. Less of a problem with Horseman ability.
3 is also easier to maintain than 4, when the AI is being stubborn and you're watching your 8 neuros slowly fall off. Of course its also likely to be sufficient at sig 1 since 75% AAR is still a massive reduction.
I would personally give him sigs coz to get him to 112 you gotta start somewhere. But if you've got a champ that needs sigs more, he's fine tbh at sig 1.